Code: Select all
AltFire:
TNT1 A 1 A_SelectWeapon("StealthPistol")
Stop
Moderator: GZDoom Developers
Code: Select all
AltFire:
TNT1 A 1 A_SelectWeapon("StealthPistol")
Stop
Still doesn't work.Basil Pockfield wrote:Try making it jump to the Ready state instead of stopping.
A_SelectWeapon only puts that weapon on the selection queue, so it still needs to call A_WeaponReady to switch.
Forgot to log in, lol.Cornelius Chasslespear wrote:Hero you go: https://gofile.io/d/VPvH3WBasil Pockfield wrote:Could you post a stripped down file with only the two weapond with the issue?