Bug:
In Duke3D, enemies and all items, except keys, disappear from the rest of the episode upon restarting the first level after death. Even if I complete the bugged out first level, the second level has all but the keys removed, as well.
I've tested Duke3d (1.3D and atomic), SW and Blood, and the bug was present only in Duke3D.
How to reproduce:
- Start an episode in Duke3D
- Die in the first map without ever saving
- Restart the map with the use key.
[0.7.1] Restarting E[X]L1 removes enemies and items
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- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49229
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [0.7.1] Restarting E[X]L1 removes enemies and items
This one's already fixed.