I've been working on a map for years now, and all of it's custom content is contained within a WAD. Recently i've been experimenting with importing models into my map. To circumvent having to reformat all of the content i've added into my WAD into a PK3, I have a separate model PK3 which contains all of my 3D assets. I load this up alongside the DOOM2 base WAD in Ultimate Doom Builder. I've made one test object and I cannot for the life of me get it to work.
The Model shows up fine in the map editor when I combine the WAD and the PK3 in UDB
And when I load the model alone its fine aswell
But when I load my map, it's invisible with collision
If I unload the PK3, than it shows up as an Error, so it's definitely loading the model
Any pros out there with experience? 3d models seem to be uncharted territory if these last few days are anything to go off of.