Code: Select all
Failed to allocate 5220012 bytes from process heap
Moderator: GZDoom Developers
Code: Select all
Failed to allocate 5220012 bytes from process heap
Pretty sure the -heapsize parameter is now irrelevant for Zdoom. I *think* Randy changed that some time ago. So quite what LWM's message is complaining about, I've no idea. But then again, this isn't really the kind of stuff I understand well at all.Patriot1776 wrote:Have you tried makin' the heap size greater than 8?
You're right. The old heap is now completely gone and ZDoom only uses the system's heap for memory requests. Normally this should'nt overflow. You may want to check the free space on the hard drive. Maybe there is no more space to expand the swap file.Enjay wrote:Pretty sure the -heapsize parameter is now irrelevant for Zdoom. I *think* Randy changed that some time ago. So quite what LWM's message is complaining about, I've no idea. But then again, this isn't really the kind of stuff I understand well at all.Patriot1776 wrote:Have you tried makin' the heap size greater than 8?
I have 20+ gigs free, and windows reporting 80% of it's resources free.Graf Zahl wrote:Maybe there is no more space to expand the swap file.
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Log started: Thu Nov 13 09:19:48 2003
adding zdoom.wad (125 lumps)
adding D:/DOOM2/IWADS/doom2.wad (2919 lumps)
adding armvsed.wad (556 lumps)
adding armpatch.wad (95 lumps)
CPU Speed: 1529.513896 MHz
CPU Vendor ID: AuthenticAMD
Name: AMD Athlon(tm) XP 1800+
Family 6 (7), Model 8, Stepping 1
Features: MMX MMX+ SSE 3DNow! 3DNow!+
I_InitSound: Initializing FMOD
Setting DirectSound output succeeded
Setting driver 0 succeeded
Initialization succeeded
Resolution: 640 x 400
Init DOOM refresh subsystem.
Patch installed
Init miscellaneous info.
Init Playloop state.
Setting up sound.
S_Init
Checking network game status.
player 1 of 1 (1 nodes)
Init status bar.
+Armitage VS ED 209
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**** DIED WITH FATAL ERROR:
Failed to allocate 5220012 bytes from process heap
Code: Select all
Log started: Thu Nov 13 17:42:24 2003
adding C:/Doom/zdoom2/zdoom.wad (125 lumps)
adding C:/Doom/zdoom2/doom2.wad (2951 lumps)
adding C:/Documents and Settings/Admin/Desktop/armvsed.wad (556 lumps)
CPU Speed: 2813.545424 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Pentium(R) 4 CPU 2.80GHz 4 CPU 2.80GHz
Family 15, Model 2, Stepping 7
Features: MMX SSE SSE2
I_InitSound: Initializing FMOD
Setting DirectSound output succeeded
Setting driver 0 succeeded
Initialization succeeded
Resolution: 800 x 600
Init DOOM refresh subsystem.
Patch installed
Init miscellaneous info.
Init Playloop state.
Setting up sound.
S_Init
Checking network game status.
player 1 of 1 (1 nodes)
Init status bar.
+Armitage VS ED 209
Music "NULL" not found
BSP generation took 0.294 sec (7710 segs)
**** DIED WITH FATAL ERROR:
Failed to allocate 5220012 bytes from process heap