Resource Request thread *Read 1st post*

Requests go in THIS forum!
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osjclatchford
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Re: Resource Request thread *Read 1st post*

Post by osjclatchford »

silentzora wrote:Would someone mind reworking these kick sprites to look like Ranger (Quake 1)? Thanks in advance.
Done that already... Just rip it out of this https://www.moddb.com/mods/osjcs-quake- ... nto-heresy with my blessing...
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NotAPortalKit
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Re: Resource Request thread *Read 1st post*

Post by NotAPortalKit »

Somebody have smooth centered alternate shotgun pump? (Aka, the one seen in the riot gun, but smooth?)
osjclatchford
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Re: Resource Request thread *Read 1st post*

Post by osjclatchford »

Do you mean the classic doom shotgun pumping whilst centred, like the d64 shotgun?
*edit*
like this:
sg_pump_centre_OSJC_2.png
sg_pump_centre_OSJC_2.png (19.65 KiB) Viewed 1670 times
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Superdave938
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Re: Resource Request thread *Read 1st post*

Post by Superdave938 »

Can someone improve this Doomguy hand?:
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NotAPortalKit
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Re: Resource Request thread *Read 1st post*

Post by NotAPortalKit »

osjclatchford wrote:Do you mean the classic doom shotgun pumping whilst centred, like the d64 shotgun?
*edit*
like this:
sg_pump_centre_OSJC_2.png
Thanks!
Also, are there more sprites that you're good to give away?
osjclatchford
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Re: Resource Request thread *Read 1st post*

Post by osjclatchford »

NotAPortalKit wrote:
osjclatchford wrote:Do you mean the classic doom shotgun pumping whilst centred, like the d64 shotgun?
*edit*
like this:
sg_pump_centre_OSJC_2.png
Thanks!
Also, are there more sprites that you're good to give away?
Of the classic shotty? Well I have an anim of the shotgun pump on the right instead of the left. Sorta Duke style... But do you mean more or different weapons? Different stuff altogether? Just send me a pm of stuff you want or need and I'll send it over if I got it... Or have a crack at making it if I think I can...
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ASO3000
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Re: Resource Request thread *Read 1st post*

Post by ASO3000 »

Cheers, is anybody able to doomify these sprites?
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lawg3.png
lawg3.png (13.33 KiB) Viewed 1584 times
lawg2.png
lawg2.png (4.42 KiB) Viewed 1584 times
lawg1.png
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CeeJay
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Re: Resource Request thread *Read 1st post*

Post by CeeJay »

Could somebody make pickup/world sprites of the weapons from Last Rites (including pistol)

http://www.mediafire.com/file/rd922jzlj ... s.zip/file

This is my, ahem, franken-sprited attempt: Image
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Ac!d
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Re: Resource Request thread *Read 1st post*

Post by Ac!d »

CeeJay wrote:Could somebody make pickup/world sprites of the weapons from Last Rites (including pistol)
I found the pickup sprite for the 'nuke' from JOHN GOODMAN'S X-DECATHLON, the only problem is that the sprite is pretty dark, so then I made it more "visible".
nuke pickup.png
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CeeJay
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Re: Resource Request thread *Read 1st post*

Post by CeeJay »

Interesting, with the whole spinning animation I assumed the items in the game were all models but I could be wrong. They are untextured in any case, just gray/white.

I'm looking for something that would fit more in line with DOOM. Like my half-arsed attempt at the shotgun pickup.
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wildweasel
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Re: Resource Request thread *Read 1st post*

Post by wildweasel »

Ac!d wrote:
CeeJay wrote:Could somebody make pickup/world sprites of the weapons from Last Rites (including pistol)
I found the pickup sprite for the 'nuke' from JOHN GOODMAN'S X-DECATHLON, the only problem is that the sprite is pretty dark, so then I made it more "visible".
nuke pickup.png
I suspect you haven't loaded the right palette when you extracted that; make sure SLADE either knows where your Doom2.wad is, or select the Doom palette from the dropdown box at the top of the window.
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Ac!d
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Re: Resource Request thread *Read 1st post*

Post by Ac!d »

wildweasel wrote:I suspect you haven't loaded the right palette when you extracted that; make sure SLADE either knows where your Doom2.wad is, or select the Doom palette from the dropdown box at the top of the window.
That's what I did, but nothing change. I've tried with every palette to be sure, but the results were always the sames.
jonbenderr
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Re: Resource Request thread *Read 1st post*

Post by jonbenderr »

Hello!

Not sure if this is a good place to post this, but I am wondering if there is a hud/radar that will actually show opponents in deathmatch?

Just an explanation...I have NO intentions of using this to cheat on others servers. I am running games and building maps for me and a few buddies who play casually. I know my word on this isn't worth much, but hoping someone can help.

I feel like playing with radar like this is just a different sort of game. Always seems to be a bit more tactical/strategic rather than just running around aimlessly and hoping you find the other person.
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Tartlman
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Re: Resource Request thread *Read 1st post*

Post by Tartlman »

Does anyone have a flamethrower sprite sheet that has a reload animation? Ideally the reload animation shouldn't be "goldeneye-style", but in a pinch i'll take that too.

Oh, and I want standard doomguy hands with it.


i already got a sprite sheet elsewhere, no need anymore
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

Not sure if someone already thought about this, but did anyone ever made the normal death of Hexen Mage? In the game, he literally melts into nothingness and leave the robe. I'm seeing his normal death animation on every map packs, every mods and i can't stop thinking about, "i'm sure they're just a lesser mage not powerful enough to melt their skin off".

If no one made the certain animation for him, i think Corvus' normal death sprites might be a good start.
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