SpaceHunter Enemies Standalone

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JuliusKoolius
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SpaceHunter Enemies Standalone

Post by JuliusKoolius »

When I played the new Combine_Arms Gaiden I kinda wanted some sort monster mod to go with it, so I went ahead and took the monsters from SpaceHunter and made it it's own thing, so with the okay from Combine_Kegan himself here it is!

Heres some screens:

https://imgur.com/a/DxqBIQE

https://imgur.com/C2w3Tnj

Download Link:

https://www.mediafire.com/file/du2x62ohs56gq6x/file

Changelog
Spoiler:
Last edited by JuliusKoolius on Wed Aug 05, 2020 6:33 pm, edited 2 times in total.
TheHit_61x
Posts: 11
Joined: Thu Jun 25, 2020 4:01 pm

Re: SpaceHunter Enemies Standalone

Post by TheHit_61x »

I was actually just thinking if there was a SH monsters only mod. You deserve an award for this (maybe I went too far). Thank you so much for the mod. Do you know if theres any bug I should be aware of?
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JuliusKoolius
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Re: SpaceHunter Enemies Standalone

Post by JuliusKoolius »

I really only found one bug for this, which is with damage flash where it kinda messes up the enemy pain sprite, but other than that it's good
Last edited by JuliusKoolius on Wed Aug 05, 2020 6:09 pm, edited 1 time in total.
TheHit_61x
Posts: 11
Joined: Thu Jun 25, 2020 4:01 pm

Re: SpaceHunter Enemies Standalone

Post by TheHit_61x »

I actually just foubd a bug, I loaded this up with combined arms gaiden and i found that the hellknights have the same HP as a baron of hell. Im not sure if the other monsters HP values are correct.
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JuliusKoolius
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Re: SpaceHunter Enemies Standalone

Post by JuliusKoolius »

The HP are exactly the way they were in SpaceHunter, so it isn't a bug
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