
Spaghetti Weapons is an (ongoing?) weapons mod that replaces Doom's default weapons with...things.
Spoiler: Contents of Mod
Weapons
Frying Pan
"Random crits are fair and balanced."
Ever thought punching demons with your bare fists was boring? Ever wanted to run around, swinging a piece of cast iron? Ever feel like rupturing your enemy's eardrums at the same times as yours? Well, the frying pan solves all of those problems. And if you responded "no" to all of the prior questions, then it will create new problems for you. Each swing has a chance to deal a critical hit, dealing 3x the usual damage. The more monsters you kill with it, the higher of a chance it has to score a critical hit. However, this chance resets back to its default value when you holster the weapon. You gotta commit to the pan if you want those crits.
Though, if you're too uncommitted...our facilities have recently heard about a new type of pasta in circulation. It's called "Spicy Spaghetti," and rumor says that it'll make a frying pan always crit, maybe even swing faster as well.
Replaces the Fists.
Scoped Knife
"Totally practical, trust me."
Some time ago, a few of our...perhaps drunk scientists ordered an excessive surplus of scope attachments. Unfortunately, they threw away the receipt, so we couldn't even return them for store credit. At first we did the normal thing to do, start a proxy war and secretly sell them to both sides, but even that gave diminishing returns. At some point, we just gave up, started attaching the things to anything made of metal, and placed them up for sale online. We put them on washing machines, toasters, and eventually knives. We've still got a long ways to go before we empty our surplus, so here's a complementary gift from us. Your Primary Fire will let you swing the knife. Use your Alt-Fire to scope in, letting you see things from far away. No...you can't use it to attack from afar, nor does it increase your attack range. However, if you're sneaky or fast enough, you can walk up to a monster while scoped and hit them, causing a critical hit. Stabbing them from behind also causes a critical hit, regardless of if you're scoped in or not. Critical hits will instantly kill a monster, or take away 20% of their health if they're a boss. Swinging this weapon also won't alert enemies of your presence, aiding to your stealth.
Obtained using the Spaghetti Tome. Uses Slot 1.
Single-Use Hammer
"A sober person would throw it..."
Let's face it. Rocket launchers are heavy, cumbersome, and just too unwieldy to carry around. So why not throw away that worthless hunk of metal? Get rid of the middleman and drive that missile into your enemy's face (or a wall) yourself. Hitting this weapon against an enemy or hard surface will cause the rocket to erupt, creating a deadly explosion that fatally wounds your enemies...and maybe yourself. After detonation, the weapon will become a measly rocket-less stick. Though, the lack of extra weight makes swinging this thing much faster. If one rocket isn't enough for your job, you can use the "Reload" key to attach a new rocket from your inventory to your stick. Hmm, what's that? You want a way to launch your missiles so that they erupt at a safe distance away? Too bad, this is the only way you can use the rockets you pick up.
Replaces the Chainsaw.
Spaghetti Gun
"Don't ask what the meat is made of."
It may seem like an ordinary pistol at first, but make no mistake, this state-of-the-art weapon forgoes those soft, puny bullets. It instead fires deadly meatballs at your foes. If regular-sized meatballs aren't to your preference, use the Alt-Fire function to combine three meatballs into one, launching a larger and deadlier, albeit slower, meatball. Kills made with this weapon turn enemies into plates of palatable spaghetti. Not only that, but it has a chance to turn them into jars of spaghetti sauce as well. This gun practically pays for itself. It's an honor to be able to wield one of these high-tech weapons, we're equipping you with it because you're an honorable marine...definitely not because our weapons department blew their entire budget on space booze and demon strippers the other day, and all we had left were some frozen meatballs in the freezer.
Replaces the Pistol.
Slotgun
"No refunds."
Since our weapons department is in need of money for some absolutely unknown reason, we've also equipped you with something new. First-person shooters and gambling mechanics go hand in hand today. So why not "upgrade" your demon-hunting experience to modern standards with this coin-operated, chance-based weapon? Insert a coin into the designated slot and watch as your buyer's remorse kicks in, err...watch as the reels spin. The weapon won't fire until the reels stop. If all three reels land on the same symbol, you will receive a special gift in addition to the usual shotgun blast. You'll still shoot the gun if you don't get three-in-a-row, you just won't get anything special. Of course, what's an FPS gambling mechanic without a pay-to-win option? If you're tired of losses, using Alt-Fire will take five coins, but will guarantee that all three reels land on the same symbol.
Replaces the Shotgun.
Deck of Cards
"Still no refunds."
After a rather rambunctious night with our weapons department scientists (that most certainly did not involve space booze), some of them used what now remained of their budget to "weaponize poker addiction," as they put it. After conducting some tests and experiments to see what material gives demons the worst paper cuts, we're finally proud to present our latest product. Anyways, all you need to know is that if you loved the thrill of gambling with the Slotgun, then this weapon is for you. Unleash a hand of five poker cards and launch them at your foes. Cards deal less damage the longer they have to travel to reach an opponent. You'll get a special effect if your hand happens to be anything from a pair to a royal flush. Better hands yield more potent effects. Of course, nothing in this world is free, and having to constantly restock marines with playing cards can be expensive on our end. For that, it takes two coins to use this weapon. Using the Alt-Fire function throws up five wildcards, each of which could have a unique effect, resulting in a varied hand. This uses up four coins, however.
Replaces the Super Shotgun. Obtained using the Spaghetti Tome if playing Doom 1.
Cheese Balls
"Don't mind the fact that they're made of petroleum."
Well, we've got a ton of frozen meatballs that have been sitting in our freezers for around twenty years now, and not even your Spaghetti Gun is burning through them fast enough. Unfortunately, despite our best attempts to convince those pesky inspectors otherwise, they've told us that they're "unfit for consumption," so we're legally barred from serving them to our marines. That being the case, we turned towards alternate ways to get rid of them. Our first attempts were to convert them into something useful, petroleum. However, an unknown error caused the end result to instead be a product that's similar, though not exactly the same. Cheese balls. Fortunately, we've also recently learned that demons are lactose-intolerant, so if anything's their worst enemy, it's cheese. Using your Primary Fire will rapidly convert your meatballs into cheese balls and launch them towards unsuspecting, milk-allergic monsters. However, if you're a bit busy and don't have enough time to convert those meatballs yourself, you can use your Alt-Fire to consume fifty meatballs at once and plant an automatic cheese ball-slinger. The cheese ball-slinger will throw cheese balls towards foes and will even summon a cheesy shield that can protect you from monsters, bullets, and projectiles. Unfortunately, our cheese balls seem to be a bit unstable and will disintegrate after travelling a short distance, whether you use the Primary Fire or Alt-Fire.
Replaces the Chaingun.
Billy-Bomb
"How can you say no to that smile?"
Meet your new best friend, Billy-Bomb. Billy-Bomb has been travelling around Mars, looking for people to befriend. Unfortunately, Billy-Bomb's rather "explosive" personality leads to any potential friends running away from him. Those he does catch up to and befriend never seem to appear in front of him ever again. That's where you come in. It turns out that Billy-Bomb really likes Meatballs. Give him thirty of them and he'll put enough trust in you to let you guide him towards some new "friends" to meet. Do keep in mind that Billy-Bomb is a bit slow, has no arms, and his wheels don't give him the most freedom in movement. Once you think you've reached a good spot, hit Primary Fire to let Billy-Bomb dish out his spicy, spicy love. If you take too long to decide on a spot though, Billy-Bomb will do it anyways, even if nobody is around. If thirty meatballs is too much, you can offer him fifteen instead with your Alt-Fire, and he'll let you toss him over to where the friends are. However, Billy-Bomb won't be nearly as passionate when done like this. Don't worry about Billy-Bomb harming you. He knows that he won't get to have any meatballs ever again if you disappear on him too.
Replaces the Rocket Launcher.
Haunted Astolfo Bean Plushie (Slight Return)
"Tribute to the greatest Doom mod ever, which has sadly been removed."
Honestly, we don't know where these things came from. They just appeared in the laboratories one day, seeming to have a fascination with vacuum cleaner levels of inhalation and insults relating to one's sexuality. A drunk scientist of ours decided to give one of them a can of Bepis® brand cola, which seemed to have appeased it enough to start considering favors. If any of these little critters happen to appear in your backpack, give them about three cans of Bepis®™ and they'll start doing their magic against the demons for you. Just...make sure they don't get too close to your lower-half.
Oh, and there's also a small chance that you'll summon someone else instead when you try to toss one of these things.
Replaces the Plasma Rifle.
Open Can of Chef Boyardee
"The secret is in the sauce."
Don't let the fact that it's empty fool you. This bad boy can, in fact, hold so much spaghetti in it, if you choose to unleash it at the right time and place. Our scientists are still trying to figure out the exact mechanisms of how this thing works. There's only two things we do know about it so far. First, these things require a sacrifice of fifteen Bepis©®™ for whatever reason. Second...let's just say that if you think those haunted plushies give a big succ, then you're in for a surprise.
Replaces the BFG9000.
Kunai With Chain
"What is this?"
If you've ever had the determination to punch a demon in the face, but the laziness to not bother running up to them...well, this weapon won't cure your laziness. It will do the next best thing though. Instead of using up all of that energy (which you probably got from eating spaghetti, I told you the Spaghetti Gun was a good idea) to bring yourself to the demon, you can bring the demon to you. Using the Alt-Fire function launches the Kunai With Chain towards whatever direction you're facing. If it hits a monster, it will snag them and attempt to drag the sucker right to you. Now in most cases, a flesh-eating demon right in front of your face is a bad idea. However, equipping this weapon inexplicably sends demon-effective QQC knowledge directly into your brain, letting you unleash a deadly punch with the Primary Fire. However, if you think that this punch is a replacement for your tried-and-true frying pan, think again. The range of this punch is pitifully short, even for a melee attack. In fact, your punch might miss, even if you use the kunai to bring an opponent right to you. It's a feature. The kunai can also drag items and pickups closer to you.
But wait, that's not all. Press the "Reload" key to switch to an entirely different mode. This mode will drag you towards the enemy instead of dragging the enemy to you. The kunai will also stick to walls in this mode, functioning like a grappling hook. You can swing your way across the battlegrounds, if you so desire. When clinging to a wall, the kunai will remain stuck until you hit Alt-Fire again.
Obtained using the Spaghetti Tome. Uses Slot 8.
RPG
"Yeah, RPG."
We've received a request from some marines to equip them with some powerful weapon called an "Arr-Pee-Gee", whatever that is. Since our weapons department was err...not available at the moment, we handed this task over to a bunch of freelancers who seemed to know what's hip and trendy today. All we told them was "Hey, make an RPG," and they seemed to have an idea of what that meant. A few weeks later, they showed up with some rectangular, blocky thing made of plastic. We're not really sure why our marines wanted a piece of plastic, but we're giving it to you now. Use this device in front of a monster at close range. I think the freelancers also said something about "tougher monsters giving better loot". Now, get out there and do...RPG things.
Obtained using the Spaghetti Tome. Uses Slot 8.
Ban Hammer
"Wield the power of admins."
Swing this thing onto an unsuspecting demon and you'll remove it from this plane of existence, eliminating all traces of it ever being born in the first place. The sucker can't even be resurrected. Unfortunately, the vast amount of power contained in these mythical weapons causes them to be unstable, breaking down after only one use.
Has a chance to appear when using the RPG on any non-weak monster. Uses Slot 8.
Monster Capsule
"Visually distinct enough to not get sued (hopefully)."
Demons are such a pain, aren't they? They're tough as steel, hit like a truck, and just seem to keep coming no matter how many you kill. Yet, what if we could harness that power for our own benefit? With these new tools our research members have developed, you can do exactly that. When you collect a Monster Capsule, you can toss it at a dead monster to encapsulate it and convert it into a companion you can later summon onto the battlefield. If you want to bring your summoned companion back into its cage, you don't need to wait for it to die. Simply toss a new, empty Monster Capsule at it, even if it's still alive. Companion monsters spawn at half of their max health if encapsulated fresh from their corpse. Otherwise, re-encapsulated monsters spawn at whatever health they last had. You can heal monsters within their capsules by standing inside an active medical station. Use the Alt-Fire function to cycle between your monster capsules. You can only hold up to six capsules at once, empty or not.
You can also obtain Capsule Upgrades to apply to a specific captured monster and boost their stats. A fully upgraded monster is nothing to scoff at. Monsters keep their upgrades when they're sent back into capsules, even if they're dead. So don't abandon an upgraded monster just because it's dead. Recapture it so that you don't waste your upgrade.
Now you can be the very best, like no one ever was.
Tip: You can use the Kunai With Chain to drag friendly monsters towards you if they're straying.
Has a chance to appear when using the Slotgun and RPG, or next to pickups. Uses Slot 9.
Vacuum Cleaner
"Catch and release."
If you hate projectiles, then this product right here is just for you. Using the Primary Fire function while holding this weapon will suck up any incoming projectile you aim at and store them into the vacuum. Even Archville fire attacks will be absorbed. Absorbed projectiles can then be spat back at the sender, or any unsuspecting monster, using the Alt-Fire function. Projectiles spat out will deal double the damage and travel at up to twice the speed. Projectiles are spat out in the order they were absorbed. You can only hold up to 50 projectiles at a time, and the vacuum will cease to suck upon absorbing the 50th projectile until you free up some room. Pressing the "Reload" key will discard all projectiles in the vacuum's storage.
Obtained using the Spaghetti Tome. Uses Slot 9.
Spaghetti Blaster
"Unleash the true might of spaghetti."
Picking up certain items will add some juice to your Spaghetti Meter. Once the Spaghetti Meter reaches 2500 points, you can dish out the Spaghetti Blaster and let loose the wrath of a "meatier shower" upon any monster you wish. If your Spaghetti Blaster successfully hits an enemy, the Spaghetti Meter resets to zero.
Has a special bind that you must set in the options menu (or in the console. "swblast" is the command).
Spaghetti Tome
"Invoke the power of artisan noodles."
Some of our researchers discovered an odd, sealed tome in a desolate location. Our curiosity got the better of us, so we decided to do the only sane thing: marinate the thing with spaghetti sauce and leave it in the oven at 425°F for about 25 minutes. After that process was finished, we found that that the seal had undone itself under the heat and tomato sauce. Inscribed within this tome are a variety of dark rituals to transmute items from one form into another. That is, this tome will let you craft special items. If you're willing to sacrifice some of your belongings, a few points from your Spaghetti Meter, or perhaps even some of your own life force, then flip through these pages and activate whatever rituals you desire. Use your Alt-Fire to cycle through recipes and use Primary Fire to begin the crafting process.
Has a chance to appear when using the Slotgun. Uses Slot 0.
Single Use Items
These items are stored in the player's inventory. They can be selected using the Previous/Next Item functions and used through the Activate Item function.
Medical Station
"Excuse me, I'm in need of medical attention."
Toss one of these babies onto the floor and it'll set up a protective barrier, shielding you from demons, bullets, and projectiles for about 15 seconds. Furthermore, it'll also heal you over time while it's active, letting you gain up to 200 health with one station (it won't heal past 300 health). It will also heal any monsters in your Monster Capsules for up to 400 HP. Unfortunately, you won't find these things out in the wild. You'll have to earn them yourself.
Appears when using the RPG on strong monsters.
Invuln-2-Go
"Don't worry, it's Plutonium-free now."
Chug a can down, and you'll feel invincible...because you are. Our scientists managed to stuff those green orb things into a juicer and carbonate the liquid that came out, resulting in a portable version of them.
Side effects may include loss of color perception.
Appears when using the RPG on strong monsters.
Freeze-Pop
"Emphasis on freeze."
Chomp away at this thing and you'll notice that time around you begins to stop. Monsters halt in place, projectiles suspend themselves mid-air, and you can even spot a bullet travelling into a demon. Comes in Blue Raspberry flavor.
Appears when using the RPG on strong monsters.
Cloak Potion
"Always a good idea to drink an unlabeled bottle."
If you happen to come across of one these potions, you'll find that drinking it makes you imperceptible to monsters (unless they already saw you before you drank it, or you hit them while cloaked). Even if a monster does see you, they'll miss more of their shots when trying to hit you.
Has a chance to appear when using the RPG on any monster. Also appears when using the Slotgun in rare cases.
Pack-o-Minis
"Fun-sized marines. Just add water!"
Rip and tear open a bag, unleashing a horde of miniature versions of yourself. Your mini friends will walk around and shoot any monsters within sight. However, they're very frail and susceptible to injuries.
Can be obtained using the Spaghetti Tome. Also has a chance to appear when using the RPG on any non-weak monster.
Odd CD
"What's the black dye for?"
A blank CD with a black dye. On its own, it has no function, but perhaps some dark rituals can transmute it into something useful.
Can be obtained using the Spaghetti Tome. Has a chance to appear when using the RPG on any non-weak monster. Also appears when using the Slotgun in rare cases.
Strange Crate
"Whoa!"
This peculiar-looking crate will summon a certain warrior to fight for you on the battlefield. This warrior tends to attack enemies by spinning into them and has the highest health among all warriors. When hit, this warrior will have invincibility for a few seconds.
Obtained using the Spaghetti Tome.
Strange Monitor
"Strange, isn't it?"
This odd monitor will summon a certain warrior to fight for you on the battlefield. This warrior attacks enemies by homing or rolling into them, and has a fair amount of health. When hit, this warrior will have invincibility for a few seconds.
Obtained using the Spaghetti Tome.
Strange Pellet
"I got a pocket full of quarters and I'm heading to the arcade."
This blocky pellet will summon a certain warrior to fight for you on the battlefield. This warrior tends to attack enemies by eating them for an instant kill, but has the lowest health of the warriors. When hit, this warrior will have invincibility for a few seconds.
Obtained using the Spaghetti Tome.
Edward Super-Shotgun-Hands
"Distant cousin of Billy-Bomb."
Left unfinished by his creator, he is a man made entirely out of double-barreled shotguns. Fortunately, he can use those shotguns to aid you in killing monsters. He packs some punch, but is somewhat fragile.
Obtained using the Spaghetti Tome.
Capsule Upgrade - Teleport
"When you're too lazy to drag them yourself."
Attach this to a Monster Capsule that contains a monster. When that monster is summoned, it will teleport to you if you're out of its sight for five seconds.
Obtained using the Spaghetti Tome.
Capsule Upgrade - Auto Capsule
"Cost effective."
Attach this to a Monster Capsule that contains a monster. When that monster is summoned, it will automatically turn back into a capsule when it dies. You can also manually turn the monster back into a capsule by using the "use" button on it.
Obtained using the Spaghetti Tome.
Capsule Upgrade - HP Regen
"It's the power of love."
Attach this to a Monster Capsule that contains a monster. When that monster is summoned, it will automatically regain a portion of its health over time. Monsters with lower base health regain HP at a faster rate (i.e. Zombies regain health much more often than Cyberdemons).
Obtained using the Spaghetti Tome.
Capsule Upgrade - Defense
"Put some meat on those bones."
Attach this to a Monster Capsule that contains a monster. When that monster is summoned, it will receive less damage from attacks. Monsters with lower base health receive more defense (i.e. Zombies get much more protection than Cyberdemons). The monster also won't flinch from attacks.
Obtained using the Spaghetti Tome.
Capsule Upgrade - Missile
"They're actually more like lasers."
Attach this to a Monster Capsule that contains a monster. When that monster is summoned, it will fire lasers in addition to its regular attack pattern. Monsters with lower base health fire more often (i.e. Zombies are rapid fire while Cyberdemons fire lasers slowly).
Obtained using the Spaghetti Tome.
Capsule Upgrade - Fast
"2 Fast 2 Quick."
Attach this to a Monster Capsule that contains a monster. When that monster is summoned, its movement speed will increase and its attack pattern will be much faster. If the monster has the missile upgrade, it will also fire lasers twice as fast.
Obtained using the Spaghetti Tome.
Pickups
Spaghetti
"A space marine's dish of choice."
A plate of this delectable dish will heal a small amount of your health, and if your health is full, will refill your meatball supply instead. Adds 10 points to the spaghetti meter.
Ravioli
"Tiny packets of joy."
A single ravioli to snack on, colored like the flag of Italy. Heals 1 HP and can boost health up to 200 HP. Adds 5 points to the Spaghetti Meter.
Replaces the Health Bonus.
Instant Macaroni
"Cheap, but still a treat."
A tiny box of instant macaroni for if you're feeling a bit peckish. Heals 10 HP. Adds 10 points to the Spaghetti Meter. If your health is full but your Spaghetti Meter isn't, this item will still be consumed, but you will leave behind a piece of cheese you can eat for health later.
Replaces the Stimpack.
15-Pack Instant Macaroni
"For the hungry marine."
A larger box of macaroni to eat when you've got a real craving for noodles. Heals 25 HP. Adds 20 points to the Spaghetti Meter. If your health is full but your Spaghetti Meter isn't, this item will still be consumed, but you will leave behind a wheel of cheese you can eat for health later.
Replaces the Medikit.
Bucket of Macaroni
"For the hungrier marine."
A bucket loaded with macaroni for you to consume. Heals 100 HP and can boost health up to 200 HP. Adds 100 points to the Spaghetti Meter.
Replaces the Soul Sphere.
Bucket of Italian Cuisine
"For the hungriest marine."
A bucket crammed to the brim with saucy Italian food. Boosts health and armor to 200. Adds 200 points to the Spaghetti Meter.
Replaces the Mega Sphere.
Oven Mitt
"Don't leave your oven on when you leave the house."
A nifty little oven mitt that can help you when handling hot plates and utensils. Grants 1% armor, up to 200%. Adds 5 points to the Spaghetti Meter.
Replaces the Armor Bonus.
Apron
"Comfy and green."
A thick apron that provides some protection when cooking spaghetti. Grants 100% armor that resists 33% damage taken.
Replaces the Green Armor.
Heavy-Duty Apron
"Still comfy though."
A sturdy apron that provides even more protection. Now you can cook spaghetti without any fear. Grants 200% armor that resists 50% damage taken.
Replaces the Blue Armor.
Spicy Spaghetti
"Mama Mia, that's a spicy meatball!"
Consuming this plate will really get you sweating. Not only will it heal you to 100 HP, but the extra energy it gives will let you swing your Frying Pan both harder and faster. Adds 75 points to the Spaghetti Meter.
Replaces the Berserk.
Angel Hair Pasta
"Divine bliss in noodle form."
Pasta so good that it will temporarily make you transcend the mortal realm, leaving you impervious to damage, even reflecting projectiles back to the monsters who fired them. Under its effects, touching any monster corpse will revive it as an angel and have it fight for your side. Adds 300 points to the Spaghetti Meter.
Replaces the Invulnerability Sphere.
Big Brain Spaghetti
"Despite it's looks, it's 100% spaghetti and 0% animal brain."
Eating it will unveil its knowledge to you, revealing unexplored areas inside your map. In addition, its powerful knowledge will result in a brain blast, temporarily causing a spaghetti brain to orbit around you, dealing damage to nearby foes. Heals 50 HP. Adds 75 points to the Spaghetti Meter.
Replaces the Computer Area Map.
Spooky Spaghetti
"Never order Spooky Spaghetti."
A haunted plate of mystery pasta that will turn you into a spooky ghost. Monsters will have a hard time tracking you. Not only that, but if a monster does happen to notice your presence, your spookiness will frighten them and cause them to run away. Heals 50 HP. Adds 50 points to the Spaghetti Meter.
Replaces the Invisibility Sphere.
Chef's Uniform
"It protects your shoes too, don't worry."
A professional chef's uniform that will protect you from most environmental hazards inside the kitchen (or battlefield). Under its effects, you'll constantly conjure up plates of spaghetti around your feet. Adds 50 points to the Spaghetti Meter.
Replaces the Radiation Shielding Suit.
Laser Vision
"No really, they look like laser-shooting goggles."
Picking this up will cause your eyes to emit a red laser beam that can light your path and damage enemies at a close enough distance. Adds 50 points to the Spaghetti Meter for some reason.
Replaces the Light Amplification Visor.
Pack of Pasta
"Some of the sauce might have soaked the backpack."
A backpack filled with ripe pasta (and ammo). Adds 50 points to the Spaghetti Meter.
Replaces the Backpack.
Double Sauce
"More sauce means more spaghetti."
Picking this up will result in all items adding double the regular amount to the Spaghetti Meter for the next two minutes.
Can be summoned through the Spaghetti Gun, Slotgun, and RPG.
Super Duper Armor
"Rainbow means it's more powerful."
A highly potent suit of armor that absorbs 75% of the damage you take and has a durability of 333. Not only will wearing it protect you, but it'll also make you fantabulous.
Appears when using the RPG on strong monsters. Also appears when using the Slotgun in very rare cases.
Super Soul Sphere
"Taste the rainbow."
A powerful health item that boosts your health up to a max of 333. Tastes like Skittles, but the good kind that has lime and not green apple.
Appears when using the RPG on strong monsters. Also appears when using the Slotgun in very rare cases.
Spoiler: Some CVARsLink
Note: you can also adjust these in the options menu
spaghetti_nerfroyalflush, default is "false"
Tones down the royal flush effect when using the Deck of Cards so that it doesn't turn almost the entire map into peaceful mode.
spaghetti_blastermode, default is "1"
Affects the sequence that plays when using the Spaghetti Blaster.
1 - Meatier shower
2 - An ordinary laser demonstration
3 - A variant of the above with a slightly different atmosphere
4 - Randomly picks between the above three
Any other value - None
spaghetti_summonhpbar, default is "true"
Shows HP bars above fighters summoned from items and monster capsules.
Link (Mirror)