what do you think of this?Accensus wrote:One idea is to make the castle a lava pit and have paths and roads be a 3D floor with gaps between the houses and the paths (except for the path that leads to the door). The houses themselves can be normal sectors for the sake of sanity. This means that the player can potentially fall down into the lava if they're not careful. Of course the paths should be wide enough and not Doom II's Chasm-tier 8-map-units-wide sectors.
I made the lava floor something that is a real danger now when navigating the level and to enter the castle you need to go to the back and jump over in a place where it is less wide and then tiptoe around the edge of the castle to reach the entryway