HeXen - Wide screen friendly
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	The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- RockstarRaccoon
 - Posts: 598
 - Joined: Sun Jul 31, 2016 2:43 pm
 
Re: HeXen - Wide screen friendly
Talk to Rolls, I'm pretty sure he already has some of this done. I'm also pretty sure I've seen a widescreen version of the status bar, though that might have been Heretic...
			
			
									
						
										
						Re: HeXen - Wide screen friendly
Fantastic. Not playing Hexen without this ever again.
			
			
									
						
										
						Re: HeXen - Wide screen friendly
Updated with widescreen versions of titlescreen, intermission screens and all ending screens!
			
			
									
						
										
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				Scuba Steve
 - Posts: 1060
 - Joined: Sat Mar 27, 2004 8:56 pm
 
Re: HeXen - Wide screen friendly
Great stuff. While Nash was starting the Doom widescreen project, it was pointed out that, in order to be 21:9 widescreen compliant, the images must be 560x200. Any chance you'd take a stab at extending the widescreen images further to work with this aspect ratio?
			
			
									
						
										
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				bumpersticker
 - Posts: 1
 - Joined: Fri May 18, 2018 2:00 pm
 
Re: HeXen - Wide screen friendly
I understand this is late, like, really late but there's a weird gap at the bottom of the screen you can see your weapons through when you play as any class. I checked and the issue does not exist in vanilla Hexen.
I'd fix it up myself if my brain wasn't smooth but it's certainly a weird one. I was gonna include a screenshot on the test map but I accidentally discovered that it's only weapons that show through, which is somewhat difficult to show in a screenshot alone. It's most noticeable as the Fighter.
Fantastic mod aside from that, however.
			
			
									
						
										
						I'd fix it up myself if my brain wasn't smooth but it's certainly a weird one. I was gonna include a screenshot on the test map but I accidentally discovered that it's only weapons that show through, which is somewhat difficult to show in a screenshot alone. It's most noticeable as the Fighter.
Fantastic mod aside from that, however.
