I just wanted to show you guys something I'm working on for some time: it's a mod based in a not so known game called “In Pursuit of Greed” (IPOG). The game had its flaws but had interesting design and engine improvements, and it was technically incomplete, so why not improve/make it fun for Doom as a mod?
Requires GZDoom or LZDoom to run and Doom 2 IWAD.
NOTE 1: For some reason, GZDoom 4.3.0+ and LZDoom 3.85 bug some decorate coding (apparently the NOTONAUTOMAP flag, but I'm not sure if that's the only problem), so DON'T use these versions for this mod!
NOTE 2: I wanted to do a total conversion of this mod, but I'm not a Doom mapper (yet), so if someone can help me with that, I'll be thankful!

Gameplay Demos
Spoiler:Screenshots
Spoiler:Lore
Spoiler:Features
Spoiler:Downloads
Spoiler:Changelogs
Spoiler:File order usage examples
Spoiler:Custom CVars
Spoiler:
Skill levels
Spoiler:And here is a file with the most important project decisions made in the mod (I thought that could be interesting so the development is open in all senses for the community!):
https://mega.nz/file/sGYQRJ5I#P0Sm-TadB ... 7fxiblqfaQ
Feel free to send constructive feedback and/or suggestions! I enjoy receiving them because it makes me grow as a person and as a professional, and this process allows me to do more things with quality for you.
If you found any issue, you may send it to the project’s GitLab group (don't worry if you don't know where to place it, they can be rearranged):
https://gitlab.com/groups/ipog-mod/-/issues
NEW: And here is the IPOG Mod Encyclopedia: https://ipog-mod.gitlab.io/
If there's something wrong with the mod or the post, please tell me so I can fix it! I'm still learning to do and publish mods. It's the first time I post here, so I'm not sure if all rules are fulfilled (yes I've read them all).
Thank you for your attention! Have fun!










