Burn state for Doom player?

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deathz0r
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Burn state for Doom player?

Post by deathz0r »

I don't know whether it is actually possible to do this in 2.0.96, but I would really love to be able to set a burn state for the Doom player. I could make... better use of flame-based projectiles in deathmatch rounds, as being able to watch a player burn to flames is more interesting than watching a player simply die.
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Csonicgo
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Post by Csonicgo »

seconded. I *like* this idea.
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Cutmanmike
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Post by Cutmanmike »

about time :idea:
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HobbsTiger1
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Post by HobbsTiger1 »

YAY
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wildweasel
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Post by wildweasel »

Woot! This would motivate me to do a third version of WW-XM.
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Xenophon
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Post by Xenophon »

Disintegration state too please.
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Cutmanmike
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Post by Cutmanmike »

And maybe a custom frozen one. Thing is, this would bugger with some skins. So maybe we should wait a few milleniums for SKINDEF to come
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Anakin S.
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Post by Anakin S. »

How about allowing one to define all the attributes for the player in decorate? It was also discussed here: http://forum.zdoom.org/viewtopic.php?t=5890
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kgsws
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Post by kgsws »

OK i created it : http://www.tds.czweb.org/download/ohen.rar
I only change first DoomPlayer in EXE to StrifePlay, and both StrifePlayer to StrifePlay.
(becouse i do not have compiler)

EDIT: And disintegrate is function too .
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kgsws
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Post by kgsws »

hey i created it
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