Starting a debug build of build/gzdoom through gdb, then invoking 'run' and waiting at least 30 minutes, makes the engine/game just sit there.
Before I would make a pull request: where is Apply() in wadsrc/static/zscript/level_compatibility.zs called? It makes sense to print 'Name checksum' when starting gzdoom.
git revision:
Code: Select all
g4.4pre-325-g3f9b9314a
Code: Select all
src/common/utility/tarray.h:264: T& TArray<T, TT>::operator const [with T = FSection; TT = FSection; size_t = long unsigned int]: Assertion `index <= Count' failed.
Code: Select all
~/github/coelckers/gzdoom/build/gzdoom -iwad DOOM2.WAD -file ksutra.zip +map map05 +set developer 1 -hashfiles