The WIP Thread

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zrrion the insect
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Re: The WIP Thread

Post by zrrion the insect »

Morgondagen wrote:Enemies react when their attacks are blocked
ftfy
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Kinsie
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Re: The WIP Thread

Post by Kinsie »

Secret and item counts aren't relevant to Reelism, but people got rather upset when I removed irrelevant counters from the automap in NULL because it was in direct defiance of their CVar choices. As such, instead of hiding things, I've elected to replace them with info more pertinent to Reelism players.
Image

We hope players find this info more useful, and that it helps them plan their crop planting.
Image
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Vostyok
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Re: The WIP Thread

Post by Vostyok »

^ I still don't feel that this is supplying enough information to the player. Mood is subjective and doesn't give me much information on what is actually going on.

Is there a way to upload popular tweets to the hud, perhaps?

Thank you.
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Huh... So it's not a random thing but actually informs or foreshadowing what's gonna happen to the map, reel by reel?
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AFADoomer
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Re: The WIP Thread

Post by AFADoomer »


Now to figure out how to better optimize the hundreds of invisible blocking actors that make the catwalks and railings interactive...
Nailz the Ravager
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Re: The WIP Thread

Post by Nailz the Ravager »


nobody cares, lmao
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

Well I DO! The overall obscure style and the 90's CD game feel into it is definitely amusing to look at.
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Tormentor667
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Re: The WIP Thread

Post by Tormentor667 »

AFADoomer wrote:
Now to figure out how to better optimize the hundreds of invisible blocking actors that make the catwalks and railings interactive...
Screen looks stylish :)
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Re: The WIP Thread

Post by Nailz the Ravager »


BARBEQUE TIME!!!
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lizardcommando
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Re: The WIP Thread

Post by lizardcommando »

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YukesVonFaust
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Re: The WIP Thread

Post by YukesVonFaust »

lizardcommando wrote:
Holy smokes, that's awesome.

Will there be a shield boomerang, the rods (chain rod, triple rod, etc.) and/or the Zero Knuckle?
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lizardcommando
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Re: The WIP Thread

Post by lizardcommando »

Once I add in Omega Zero's EX skill Ranbu (that 7 hit combo attack), add in his "Ware wa meshia nari!" taunt and fix any bugs present, I'll convert this into a separate Mega Man Zero 3 mod and add in the Shield Boomerang and the Recoil Rod.
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DenisBelmondo
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Re: The WIP Thread

Post by DenisBelmondo »



:oops: :oops: :oops:

(secret non-gzdoom project)
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NeuralStunner
 
 
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Re: The WIP Thread

Post by NeuralStunner »

Occultic Area Map

Image

Part of an addon for DoomTex, both of which are being used in an episode I've been chipping away at...



so yeah I guess that's some kind of unofficial announcement for Notion, yay
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

DenisBelmondo wrote:(secret non-gzdoom project)
I certainly can't wait

imagine playing mother russia bleeds plus quake on doom!
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