Angled Doom TRIPLE UPDATE is out!

Projects that alter game functions but do not include new maps belong here.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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Captain J
 
 
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Re: Angled Doom v0.7 WIP

Post by Captain J »

My my, the red flame engulfing the blade looks super shiny and amazing! Definitely better now.
Artman2004
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Re: Angled Doom v0.7 WIP

Post by Artman2004 »

Damn, can't wait for the newest version!
TheOldKingCole
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Re: Angled Doom v0.7 WIP

Post by TheOldKingCole »

Do you think we could get a option to turn of the new monsters in the plus addon or get a plus light that is only the new weapons?
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jdredalert
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Re: Angled Doom v0.7 WIP

Post by jdredalert »

TheOldKingCole wrote:Do you think we could get a option to turn of the new monsters in the plus addon or get a plus light that is only the new weapons?
Not in the plus version, but for a reason: i'm relying on the new monsters to drop the new weapons for the player. I know i could just use random spawners, but i prefer to keep the original weapons placement as they are, so i won't mess up the balance of maps too much (beyond what it is already inevitably changed because of new monsters with new abilities).
I'm not sure i understood the second question, you mean dynamic lights?
TheOldKingCole
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Re: Angled Doom v0.7 WIP

Post by TheOldKingCole »

jdredalert wrote:
TheOldKingCole wrote:Do you think we could get a option to turn of the new monsters in the plus addon or get a plus light that is only the new weapons?
Not in the plus version, but for a reason: i'm relying on the new monsters to drop the new weapons for the player. I know i could just use random spawners, but i prefer to keep the original weapons placement as they are, so i won't mess up the balance of maps too much (beyond what it is already inevitably changed because of new monsters with new abilities).
I'm not sure i understood the second question, you mean dynamic lights?
I don't know what second question you are asking about, but I understand if you don't make a weapon only version for the reasons you stated
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jdredalert
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Re: Angled Doom v0.7 WIP

Post by jdredalert »

Oh, sorry. Now i understood. When you said "plus light" i for some reason thought that you were talking about light as in light sources. I feel dumb now :lol:
Artman2004
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Re: Angled Doom v0.7 WIP

Post by Artman2004 »

Is this still alive?
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LossForWords
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Re: Angled Doom v0.7 WIP

Post by LossForWords »

JD's working on it, and he's gonna update it when it's done.
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jdredalert
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Re: Angled Doom v0.7 WIP

Post by jdredalert »

Well sure it is. And i'm having a lot of fun adding stuff to it. I was even thinking about making some videos and stuff about the development. But until they don't come, rest assured that i'm working on it every single day, and i hope it pays off.
Xtor98
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Re: Angled Doom v0.7 WIP

Post by Xtor98 »

#2 Is this still alive? :)
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Dr_Cosmobyte
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Re: Angled Doom v0.7 WIP

Post by Dr_Cosmobyte »

LossForWords wrote:JD's working on it, and he's gonna update it when it's done.
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Captain J
 
 
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Re: Angled Doom v0.7 WIP

Post by Captain J »

It's smart not to reply the thread until the update or news happens or unless you have important reports!
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jdredalert
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Re: Angled Doom v0.7 WIP

Post by jdredalert »

Xtor98 wrote:#2 Is this still alive? :)

It is. However, these troublesome times had hit me hard financially: i was working in a hotel before the pandemic, and now there's no perspective of coming back for a long time, which means i'm forced to use all my savings without replenishing a penny and they are already running thin. So yeah, reality sucks. I hope i can reorganize myself in real life soon, so i can come back to modding.
Artman2004
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Re: Angled Doom v0.7 WIP

Post by Artman2004 »

Hope your situation gets better. Good luck!
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Captain J
 
 
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Re: Angled Doom v0.7 WIP

Post by Captain J »

I see... This pandemic is really hurting others including the ones of Doom Community for real. But hang in there, though! Bad things tend to end eventually, and it'll be alright. Just concentrate on your real life task.
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