Sprite Gives Me Fatal Error

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The Philosopher
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Sprite Gives Me Fatal Error

Post by The Philosopher »

So i recently started to use the Zombie sprites from Ghostbusters Doom but i wanted to smooth them out using the Revenant sprite method (you know SKELA1D1) but for some reason i gives me a fatal error saying that Actor Zombie has missing sprites.
Can anyone help me?
Link with the sprites:
https://www.dropbox.com/s/foe12f5t1pcjg ... s.pk3?dl=0
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BadMojo
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Re: Sprite Gives Me Fatal Error

Post by BadMojo »

You have extra characters in the sprite names, sprites need to be named like this "ZOMBA0" as opposed to "ZOMBA1B2"

the first 4 letters are the name, the 5th letter is the frame, and the number being the rotation.


Disregard this, I was wrong
Last edited by BadMojo on Thu Apr 09, 2020 8:33 am, edited 1 time in total.
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StroggVorbis
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Re: Sprite Gives Me Fatal Error

Post by StroggVorbis »

Actor Zombie? If your actor is indeed named Zombie it could also be because an actor with this name is already defined internally, it appears in Strife. Not at home to check rn.
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The Philosopher
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Re: Sprite Gives Me Fatal Error

Post by The Philosopher »

BadMojo wrote:You have extra characters in the sprite names, sprites need to be named like this "ZOMBA0" as opposed to "ZOMBA1B2"

the first 4 letters are the name, the 5th letter is the frame, and the number being the rotation.
Yeah i used the Revenant frame system for mirroring but gives me error.
Is there a fix for this? Do i need to modify the sprites themselvs?
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BadMojo
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Re: Sprite Gives Me Fatal Error

Post by BadMojo »

Ahh I see what your problem is.. well theres a couple of things really... But mainly, your missing rotation 0

Where you have A1 B1 C1 D1 E1 and F1, change the 1 to a 0

UPDATE: Wait, disregard that, monsters and rotations are not my forte... the above will make it work, but it wont be right.. After reading up on it, you still need 8 rotations
Last edited by BadMojo on Thu Apr 09, 2020 8:32 am, edited 1 time in total.
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BadMojo
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Re: Sprite Gives Me Fatal Error

Post by BadMojo »

Like this: https://www.dropbox.com/s/q48okxmf4r5vf ... s.pk3?dl=0

For examples sake, I know its not right because you will still need to replace the extra sprites.. the ones I copied and pasted a few times to make up the rest of the rotations.. with the correct sprites, but this should at least put you on the right track... sorry for the confusion.
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