[WIP] Unnamed Aliens Mod
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- PulseRifleFun
- Posts: 27
- Joined: Tue May 30, 2017 7:53 am
- Location: Fighting evil
Re: [WIP] Unnamed Aliens Mod
Looking forward to playing this one!
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
Thanks, Eradication is awesome, I want to put my own spin on things.eadzon64 wrote:I have fallen in Love
this looks so cool!!!
will this be my Aliens Mod of choice?
with Eradication, you have a good competitor
Thank youPulseRifleFun wrote: Looking forward to playing this one!
Here is a WIP vid of the new pulse rifle, still gotta work out some bugs (lol)
Spoiler:
Re: [WIP] Unnamed Aliens Mod
Wow! Looks cool! Take a look at "steve flashlight" or "dark doom" addon for a better experience and realistic flashlight.
Can't wait to try it
Can't wait to try it
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
Thanks! I was looking into adding a flashlight that can be turned on and off, I will start there.JMP-Jack wrote:Wow! Looks cool! Take a look at "steve flashlight" or "dark doom" addon for a better experience and realistic flashlight.
Can't wait to try it
Thoughts on the menu? Thinking of naming the mod
Aliens : Genesis or Aliens : Origin
Spoiler:
Re: [WIP] Unnamed Aliens Mod
You could call it Aliens: Remembrance. "Genesis" or "Origin" is really generic and I have a feeling they have already been or are going to be used for something official or otherwise.recreate all the original locations seen in the films
Re: [WIP] Unnamed Aliens Mod
I don't know what's the goal of the finish product, but if the game will be a "metroidvania" set entirely to Hadley's Hope, you can simply call it: "Aliens: Hadley's Hope"Namelessdeity wrote:Thanks! I was looking into adding a flashlight that can be turned on and off, I will start there.JMP-Jack wrote:Wow! Looks cool! Take a look at "steve flashlight" or "dark doom" addon for a better experience and realistic flashlight.
Can't wait to try it
Thoughts on the menu? Thinking of naming the mod
Aliens : Genesis or Aliens : OriginSpoiler:
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
The first part will be the settings of each film recreated, Aliens and Alien3 seem to have the largest areas to work on, and Alien has the smallest. I would like to have another episode dedicated to the fall of hadley's hope, I was thinking of naming that 'Hadley's Last Hope' but that will be for later, once I have the main maps finished.JMP-Jack wrote: I don't know what's the goal of the finish product, but if the game will be a "metroidvania" set entirely to Hadley's Hope, you can simply call it: "Aliens: Hadley's Hope"
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
Made some new textures and used some from Metal Gear Solid for the atmosphere processor, now gotta grime everything up. Everything is pretty dark, need to work on that, probably add more ambient lights.
Spoiler:
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
I started the work on the Neca Alien, all shots are taken, slowly cutting out and cleaning up each. Here is a quick test for scale, should I go for a more pixelated look or is this good?
Ingame:
Ingame:
Spoiler:Sprites:
Spoiler:
Re: [WIP] Unnamed Aliens Mod
thank you!
really impressive work again
I always wanted a Hub based Aliens Game
the idea of transforming all of the Aliens Movies themes into one Shooter, is an old Dream of me
will you make my Dream come true?
really impressive work again
I always wanted a Hub based Aliens Game
the idea of transforming all of the Aliens Movies themes into one Shooter, is an old Dream of me
will you make my Dream come true?
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
That is the end goal. I may cut it back to the original trilogy to start, then release the other maps episodically.
Here is also another shot of the atmosphere processor, you have 3 different routes you can take to get to the hive on sublevel 3, still rather dark, but I'm working on it.
Here is also another shot of the atmosphere processor, you have 3 different routes you can take to get to the hive on sublevel 3, still rather dark, but I'm working on it.
Spoiler:
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
Opinion on this rock? Started making a few for the LV 426 landscape
Click for fullsize, the small image looks terrible
Click for fullsize, the small image looks terrible
Spoiler:
- jdredalert
- Posts: 1668
- Joined: Sat Jul 13, 2013 10:13 pm
- Contact:
Re: [WIP] Unnamed Aliens Mod
This is literally what Alien Trilogy is about, and it was released in '96.eadzon64 wrote:thank you!
the idea of transforming all of the Aliens Movies themes into one Shooter, is an old Dream of me
will you make my Dream come true?
- Namelessdeity
- Posts: 51
- Joined: Tue Apr 10, 2012 7:10 am
- Location: Canada
Re: [WIP] Unnamed Aliens Mod
Yeah but Alien trilogy wasn't to accurate with its locations.jdredalert wrote:This is literally what Alien Trilogy is about, and it was released in '96.eadzon64 wrote:thank you!
the idea of transforming all of the Aliens Movies themes into one Shooter, is an old Dream of me
will you make my Dream come true?