GZDoom spams "LOOP before first state"

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Accensus
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GZDoom spams "LOOP before first state"

Post by Accensus »

Put this in ZScript.txt and run it.

Code: Select all

class BrotherMayIHaveSomeLoops : Actor
{
	States
	{
		Spawn:
			Loop;
	}
}
Spoiler: I got the hint the first time.
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Matt
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Re: GZDoom spams "LOOP before first state"

Post by Matt »

What's the expected behaviour? Just a single error or failing to start?
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Accensus
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Re: GZDoom spams "LOOP before first state"

Post by Accensus »

Both. It still fails to start, but it probably shouldn't error out 200 times per second.
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Graf Zahl
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Re: GZDoom spams "LOOP before first state"

Post by Graf Zahl »

Just as single error should be expected here.
_mental_
 
 
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Re: GZDoom spams "LOOP before first state"

Post by _mental_ »

Fixed in fcf004e.
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