Thank you for looking into it!Dinosaur_Nerd wrote:map09 is the result of VERY VERY temperamental unstable voodoo scriptuser5124 wrote:EDIT: Even after resetting by doing "map map09", I still get the same result.
EDIT: More problems on map14 and map32. Looks like the gd.wad map set might not be compatible.
you have to trigger the blue and red floor switches that open the doors to the revenants and hellknights within 15 seconds of your first shot, or the voodoo imp won't work properly.
You can switch to "Old School" monsters for better compatibility with this if you want. I'll extend my list of recommended favorite map packs as soon as I can.
I'm really interested in knowing what packs you think works well with GV, too.