Code: Select all
ACTOR BulletShell
{
PROJECTILE
-NOGRAVITY
-NOBLOCKMAP
+NOTELESTOMP
+NOTARGET
+NOICEDEATH
+DONTTRANSLATE
+BOUNCEONWALLS
+BOUNCEONFLOORS
+BOUNCEONCEILINGS
+BOUNCEAUTOOFFFLOORONLY
Radius 2
Height 2
BounceType Doom
BounceFactor 0.7
WallBounceFactor 0.5
Mass 1
Scale 1
Speed 3
Friction 0.9
MaxStepHeight 0
States
{
Spawn:
BUSH ABCDABCD 4
loop
Death:
BUSH A 0 A_jump(256, 1, 2, 3, 4)
stop
BUSH A -1
stop
BUSH B -1
stop
BUSH C -1
stop
BUSH D -1
stop
}
}Solution?
~Thanks