Code: Select all
class InvS : PowerupGiver
{
Default
{
+COUNTITEM
+INVENTORY.AUTOACTIVATE
+INVENTORY.ALWAYSPICKUP
+INVENTORY.BIGPOWERUP
Inventory.MaxAmount 0;
Powerup.Type "PowerInvulnerable";
Powerup.Colormap 0.0, 0.0, 0.0, 1.0, 1.0, 1.0;
Inventory.PickupMessage "$GOTINVUL";
}
States
{
Spawn:
PINV ABCD 6 Bright;
Loop;
}
}