Credits:
Mod by Redead-ITA
Super Shotgun by Typical Sonic fan (or TSF)
Shotgun by Typical Sonic fan And JoeyTD (for the handless sprites and edited by me)
Chaingun by Neccronixis
Chainsaw by JoeyTD (for handless version)
NOTE I TOOK THE PLASMA RIFLE AND ROCKETLAUNCHER AREN'T CREDITED BECAUSE I DO NOT KNOW WHO MADE THEM
I TOOK THEM FROM PROJECT UBER AND THE CREATOR DOESN'T EVEN KNOW WHERE HE GOT THEM FROM.
Pistol, Hud face and player sprites are done by me!
Some of the code are thanks to Marisa Kirisame and some Hideous destructor discord people
Story grammar corrections are by Tapwave
Pistol sounds are from 3DRealms, SunStorm Interactive and Arush Entertainment
Hud code from Lewisk3 (Redxone)
Metal Slug Styled Medikits and berserk From HyperUltra64
Flamethrower sprites were done by Banjo Software
Burger Sprites are from Pivotmasterdx, but i did the pickup sprites for it
The code of Different intermissions is taken from La tailor Girl, Credits goes to Dr.Pyspy and Cactus Hedge and Lewinsk3 for improving it a little.
Can Opening SFX by Alexander from orangefreesounds.com
Cans are taken from photos which i litterely downsized.
Pitch system is taken from Sgt.shivers
Punch sounds are from half-life
AI Coding for the Coleague Mostly by ProydohaRupert (I can't thank him enough, even if for the most part he just used his google+Stackoverflowfu)
Katana thrusting sounds are from NeoSpica in Freesound.org (
https://freesound.org/people/NeoSpica/sounds/504618/)
AlfaTana Firing sounds are from either fallout 3 or from someone else, i don't know i took them from FinalDoomer and they didn't describe it either.
AlfaTana Reloading sounds are unknown, i took them from Pillowblaster mod russian overkill, and in the list of sound credit, there is nothing.
Can't Sleep Studio for the Build engine style explosions
eliasheuninck for the audio of the steam train whistle at freesound.org (
https://freesound.org/people/eliasheuni ... ds/170464/)
Jagadamba for the audio of the steam kettle whistling at freesound.org (
https://freesound.org/people/Jagadamba/sounds/254339/)
dxeyes for the crate breaking audio at freesound.org (
https://freesound.org/people/dxeyes/sounds/432668/)
teleport sounds are from ROTT by apogee software (Now 3dreals) and Developers of Incredible Power.
Quake 4 Assault rifle (Burst Rifle) AlphaEnt for the Rip used as a pickup sprites, TypicalSF for the weapon sprites CturiX Kemilon for the sounds
Granade Launcher sprites were done by Typical Sonic Fan, Sounds are from VALVe and IdSoftware, pickup sprites and projectile by osjclatchford.
Stickguy in logo made by Diema
Xiao Xiao revolver sounds were supposedly taken by Deus Ex, but it could be just a free sound, so no promises there.
WildWeasel for the Tracer Code