[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
EmperorGrieferus
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Re: [SPRITES] Spriting Carnival!!

Post by EmperorGrieferus »

Sonik.o.fan wrote:How real men is reloading classic SSG
Can I get frame with shells inside SSG, please?
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

shred2.png
shred2.png (5.16 KiB) Viewed 1791 times
an attempt at a doom3 style "shredded -by-shotgun" death. is odd on its own but great with lots of bloodmist/jib actors added.
makes an ok alternative for an xdeath too I suppose? i dunno. do as you will!

based off of that cultist xdeath from blood...
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ElectricPulse
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Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

osjclatchford wrote:
shred2.png
an attempt at a doom3 style "shredded -by-shotgun" death. is odd on its own but great with lots of bloodmist/jib actors added.
makes an ok alternative for an xdeath too I suppose? i dunno. do as you will!

based off of that cultist xdeath from blood...
Really well done, i liked it!

Ok, this is the final version of our Spetsnaz-AK (i promise this is the last edit, i know i flooded the entire page with it :lol: ), now being a variant of the AK-74M:

Image

And featuring a drum magazine:

Image

*I used Blood's tommy gun drum on the second sheet, just made some changes. Also used some heavy edits made by vólentiæn.
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vólentiæn
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Re: [SPRITES] Spriting Carnival!!

Post by vólentiæn »

ElectricPulse wrote:
osjclatchford wrote:
shred2.png
an attempt at a doom3 style "shredded -by-shotgun" death. is odd on its own but great with lots of bloodmist/jib actors added.
makes an ok alternative for an xdeath too I suppose? i dunno. do as you will!

based off of that cultist xdeath from blood...
Really well done, i liked it!

Ok, this is the final version of our Spetsnaz-AK (i promise this is the last edit, i know i flooded the entire page with it :lol: ), now being a variant of the AK-74M:


*I used Blood's tommy gun drum on the second sheet, just made some changes. Also used some heavy edits made by vólentiæn.


im gonna make a ironsight variant and use it in my mod ha ha
willkuer
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Re: [SPRITES] Spriting Carnival!!

Post by willkuer »

Coming back to old stuff of mine. I know it's not strictly sprites only, but I have to show it in motion:



Randomized, additive muzzle flashes, camera texture as scope gimmick.
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Hidden Hands
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Re: [SPRITES] Spriting Carnival!!

Post by Hidden Hands »

willkuer wrote:Coming back to old stuff of mine. I know it's not strictly sprites only, but I have to show it in motion:



Randomized, additive muzzle flashes, camera texture as scope gimmick.
How the Hell did you get that camera scope thing working!?!? That's really impressive I didnt know it was possible to pull off something like that.
willkuer
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Re: [SPRITES] Spriting Carnival!!

Post by willkuer »

Hidden Hands wrote:How the Hell did you get that camera scope thing working!?!? That's really impressive I didnt know it was possible to pull off something like that.
Oh, that's actually quite easy: You can setup a CameraTexture in ANIMDEFS, call it via ACS and render it on screen with HudMessage (and there is probably a ZScript variant of that). :)

It doesn't work well with weapon bob though, so I turned that off. The CRT-scanlines come from an animated overlay below the CameraTexture (which itself is set to additive and alpha 0.9).
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Oh yes, i remember the other videos of this. I am eager to see the next ideas you have! :)
Krull
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Re: [SPRITES] Spriting Carnival!!

Post by Krull »

Did a thing. It could be improved (chase animation looks bad), but it's fairly complete otherwise. It's based on a recolored Bruiser, so I've included that too. I don't think I will be working on it anymore - recreating the Afrit's smooth walking frames is beyond my limited skills....
1.jpg
I opted not to use Hellstorm Archon's death animation because it wouldn't recolor the way I wanted it.
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

Krull wrote:Did a thing. It could be improved (chase animation looks bad), but it's fairly complete otherwise. It's based on a recolored Bruiser, so I've included that too. I don't think I will be working on it anymore - recreating the Afrit's smooth walking frames is beyond my limited skills....
1.jpg
I opted not to use Hellstorm Archon's death animation because it wouldn't recolor the way I wanted it.
Oh hell yes, excellent work :D
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vólentiæn
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Re: [SPRITES] Spriting Carnival!!

Post by vólentiæn »

mp40 sprite heavily edited version of a m3 grease gun sprite

heavily edited version of Joblez_Is m3 grease gun sprite
that can be found here
viewtopic.php?f=37&t=65362
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vólentiæn
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Re: [SPRITES] Spriting Carnival!!

Post by vólentiæn »

tried making a creepy looking monster. not enough creepy looking fellows on here. based on this image by trevor henderson
https://format-com-cld-res.cloudinary.c ... e/4444.jpg
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Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

It kinda looks like a squished grell.
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vólentiæn
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Re: [SPRITES] Spriting Carnival!!

Post by vólentiæn »

Gez wrote:It kinda looks like a squished grell.
funny that it as built off it. lmao i only used the head part
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ElectricPulse
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Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

Made some changes on the famous RoTT pistol:

Image

The rear part was taken from MadTux's Makarov sprites.
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