[WIP] Wolfenstein 3D HQ Sprites
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- JoeyTD
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Re: [WIP] Wolfenstein 3D HQ Sprites
Sprites by ringman whom I've commissioned to make that rat for my wolfenstein 3D mod
- Captain J
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Re: [WIP] Wolfenstein 3D HQ Sprites
Oh yeah!! That Bloody Rat! Brings back memories playing SNES Wolf 3D. Censored Features were a joke, except Hitler's Alternative Death Animation and this Custom Drawn Rat Sprite.
- JoeyTD
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Re: [WIP] Wolfenstein 3D HQ Sprites
last two objects sprites.
Demo and Deathcam!
Demo and Deathcam!
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- deaha0.png (21.58 KiB) Viewed 2569 times
- Captain J
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Re: [WIP] Wolfenstein 3D HQ Sprites
Demo one looks nice. But i'm afraid DeathCam looks a lot blurry. But nice work!
- doomcooker
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Re: [WIP] Wolfenstein 3D HQ Sprites
Oh my god, I just read all the entire post and I can barely believe that this project exists, I'm doing some custom sprites that I will blend to 128px, I want to help you guys!
- Captain J
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Re: [WIP] Wolfenstein 3D HQ Sprites
Holy cow... This thread still lives!! Nicely done! Even firing animations are the same as original one. I certainly can't wait for The Axe one!
- jazzmaster9
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Re: [WIP] Wolfenstein 3D HQ Sprites
He's more taller Indeed
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- Captain J
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Re: [WIP] Wolfenstein 3D HQ Sprites
Lost Levels SS is very impressive and distinctive counterpart, yeah. If I may make some suggestions, his neck should be a little bit short, his shoulders need more height, also need to be more linear.
And about his gun, i don't think that's a scope but an extra barrel attached to it. See StG44.
And about his gun, i don't think that's a scope but an extra barrel attached to it. See StG44.
Re: [WIP] Wolfenstein 3D HQ Sprites
How about this I have my doubts.Captain J wrote:Lost Levels SS is very impressive and distinctive counterpart, yeah. If I may make some suggestions, his neck should be a little bit short, his shoulders need more height, also need to be more linear.
And about his gun, i don't think that's a scope but an extra barrel attached to it. See StG44.
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- Captain J
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Re: [WIP] Wolfenstein 3D HQ Sprites
Now the style is more exaggerated and a bit cartoony. But honestly, i think ID Software and FormGen did a neat job to make Nazis look more intimidating, putting more beef into them.
Re: [WIP] Wolfenstein 3D HQ Sprites
Yep, that work'sCaptain J wrote:Tried to fix it and make him look almost like the original counterpart. His gun more resembles StG44, shoulders are more higher and he's one pixel tall.
Now the style is more exaggerated and a bit cartoony. But honestly, i think ID Software and FormGen did a neat job to make Nazis look more intimidating, putting more beef into them.
right now, i've finished my DOS-style hitler, what do you think?