Thomas
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Combine_Kegan
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Re: Thomas
Oh geez this is Kung-Fu/Spartan X. You should mention that in your topic and title
- Beetow Brode
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Re: Thomas
T h o m a s
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Re: Thomas
Features
-Kung Fu
-Kung Fu
- Marisa the Magician
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Re: Thomas
Of all the games one could make a gameplay mod out of, I never expected such a classic.
- Kinsie
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Re: Thomas
I look forward to this mod's weird Japanese sequel.
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Re: Thomas
From the name, I thought it was gonna be something else. But from what I'm seeing, looks like an FP Kung Fu on NES hybrid with DOOM.
*Oops, typo.
*Oops, typo.
- UnbornDecay25
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Re: Thomas
While comepletely silly and nowhere near a full 'mod', I could see this becomming a real thing. Honestly, keep it up
Re: Thomas
I recommend changing the icon of sin speech to these:
https://youtu.be/VTIAw6ZxJlg
https://youtu.be/VTIAw6ZxJlg
- lizardcommando
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Re: Thomas
This is pretty funny. You even added the jump kick. Kudos to you, sir.
- StroggVorbis
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Re: Thomas
Apparently I've seen so many Thomas the Tank Engine mods that my expectations are forever tainted. But obscure games fascinate me even more. You did a good job unintentionally baiting me with that title xD