Land of the Serpent Riders for Wrath of Cronos (Recruiting)

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zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Land of the Serpent Riders for Wrath of Cronos (Recruiting)

Post by zombie_ryushu »

My team members, would like to come forward with our announcement of our revamp and restructuting of Land of the Serpent Riders, an idea started by Taurustar, that myself, and about six other people, put together as an ongoing project, and conclusion to the Neutral Side Route to Argonian Lord's A new World.

This is not an addon to Taurustar's Mod, it's a complete and total overhaul. Textures, the enemy roster, the script, the plot, and everything have been redone, to be in PK3 format.

For now, the mod requires Wrath of Cronos 2.0C. A Wrath of Cronos 2.2 port is planned, but thats a ways off.

Download Link for Land of the Serpent Riders


https://allfearthesentinel.net/zandronu ... -music.pk3
https://allfearthesentinel.net/zandronu ... -maps5.pk3
https://allfearthesentinel.net/zandronu ... assets.pk3

(tenative, expect updated versions often.)

Download link for Wrath of Cronos 2.0C
https://allfearthesentinel.net/zandronu ... r2cfix.pk3

Features:

All Blood Textures have been removed, and replaced by Textures from "Baker's Legacy" The monsters are Wrath of Cronos reworks of Monsters from Realm667.
The Sound Track has been completely replaced. Alot of the music is remixes of Hexen 1 and Heretic Tracks from Luke Jansen, used with permission.
Some music however, is from Creative Commons sources such as Peritune, MediaCharger, and Myuu. The music is in Ogg/Vorbis format.
Sound effects, which were often rips from Heretic, of things like have also been replaced by Creative Commons Sound effects of Demon Lords Laughing, or Bells ringing, in Ogg/Vorbis format.

The return of Multiple Routes, and Elite Monsters in Wrath of Cronos

As with A New World, there will be voice acting, and multiple endings.
DownStreamChaos returns as Burai the Dragon Prince, just as he did in A New World, and Scourge of Viscerus. There are some new voices for the Shrine Maidens, and Corvus himself.
Some enemy types will have elite/powered up versions of enemy types that can spawn at random locations. So far we only have completed one of these. More are planned.
There are to be no Hexen 1, or Heretic monsters used in this mod. Bosses are also custom too.

New Allies

Not only are the enemies new, but the Allies such as Burai's Shrine Maidens, who have ne voices, and sound effects, along with Mage versions, and Sentry Turret versions of the Shrine Maidens. On Corvus's team, there are the Crimson Knights of Parthoris.

Better more functional Maps

The maps and scripts have so many bug fixes, adjustments, and improvements, its unreal. If I were to try and list a change log it would be pages, and pages of stuff that was corrected, or upgraded. There are still more problems. but bit by bit, as we go through everything, more stuff works better or is fixed.

Release and Attribution

This is to be considered an Open Source Production. GPL for the source code to the Programming bits, or creative Commons for the content such as Sprite work, music, or sound effects. A Directory called Credits will be maintained inside the PK3 File crediting all authors and sources we know about. Anyone who has any wish to be credited is free to come forward.
Attachments
Screenshot_Hexen_20200721_092528.png
Screenshot_Hexen_20200721_092528.png (76.83 KiB) Viewed 6618 times
Last edited by zombie_ryushu on Tue Oct 26, 2021 1:16 am, edited 5 times in total.
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

I'm trying to upload screen shots, but it says they are too large.
Screenshot_Hexen_20190829_054244.png
Here are a few.
Screenshot_Hexen_20190829_053130.png
There are more, but the board has a limit of 256 KB.
Screenshot_Hexen_20190829_053015.png
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

Screenshot_Hexen_20190829_054244.png
Here are a few more
Screenshot_Hexen_20190829_054024.png
This is a headache.
Screenshot_Hexen_20190829_054004.png
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

Screenshot_Hexen_20190829_053612.png
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

A summary of the latest additions:

Afrit Familiar now replaces Dark Servant/Maulotaur. Wrath of Cronos Properties applied.

Map00 - Burai now runs the script he should, to say what we are doing, and where we are going, and explains everything.
Map01 - a Soft lock has been fixed that can trap you in Map01 with no way to Progress if you exit Zardaz's level without opening the double doors to enter them first.
Map92 - Boss music plays when Fighting the Great Archer.
Map05 - Superweapon Puzzle replaced by Orb Stand Puzzle.
Map18 - Complete overhaul. Looks totally re-textured.
Map20, 21, and 22 - Proper Multiplayer Start points added. This should cut down on telefragging.

Elite Spawners exist for Fire Cutlist and Lightning Cultist only. So far,.
Stone Golems can become Iron Golems.
Shrine Maidens can become Magic Maidens or Sentry Maidens (drop Gem Turrets)
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

Multiple numerous upgrades, including the addition of a Thysis map, Map30. Lots of Burai speech samples added.
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

Screenshot_Hexen_20191001_085256.png
New Thysis Map, Polyobnis temple.

Almost all Burai Speech samples are done.
Some new Musical Tracks have been added or changed.
The Temple of Zardaz has had the music in it's level replaced with a new track, and the Thysis Remix has been moved to the new Thysis level.
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

It is now possible for you to complete the Puzzle in the forbidden library to continually backtrack to the library to flip a switch. A Copy of the library exists in every map in the hub in an inaccessible sector. You will always see the orb in question being lowered and installed in the library regardless of what level you are in.

Added Temporary Power ups:
Terror Sphere
Ice/Fire/Lightning Resistance Rings.
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

Several bosses have been added. An icon Collision between the Terror Sphere and the Terrify Spell the Necromancer has, and the Salvation Sphere and the Salve spell of the Hunter has been fixed. Their Icons for when they are in effect are correct now. Both in your inventory, when you pick them up, and when you use them.

The Giant Iron Golem boss seems to work fine, his attack is the wrong color because the translation commands are for Doom, rather than Hexen.
The Giant Bronze Golem has a firing behavior where he will lock on to something and just beam his attacks directly at whatever he was attacking until it dies.
ELPoder36
Posts: 18
Joined: Sat Oct 19, 2019 8:54 pm
Graphics Processor: nVidia (Legacy GZDoom)

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by ELPoder36 »

Hello! Thank you for sharing this mod. I would like to know how to load it ... it gives me errors
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

Wrath of Cronos 2.0 is a hard Dependency of this mod, it uses the Wrath of Cronos enemy logic and power up logic for play balancing. You must load wrathofcronosr2cfix.pk3 before this WAD.

Currently, due to breaking multiplayer, Wrath of Cronos 2.2 is not supported. That will be changing, but for now, with current builds, you have to use the older Wrath of Cronos 2.0C
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

I am looking for sprite artists, who can complete some missing animations for Burai, and Lakshmi.
I have Kalinka working on some new Puzzles.

I need some more testers and help with recent changes. I also am having issue with copy/pasting in Slade.
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

Surprise!
Screenshot_Hexen_20191121_081749.png
skdursh
Posts: 176
Joined: Wed Jul 03, 2019 10:17 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by skdursh »

The link for your in-progress LotSR is 404'd. I'd be interested in checking this out though if you get around to fixing it.
zombie_ryushu
Posts: 163
Joined: Fri Mar 31, 2017 10:32 am

Re: Land of the Serpent Riders for Wrath of Cronos 2.0 (WIP)

Post by zombie_ryushu »

A new version is being uploaded right now, thats why. That's temporary.
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