In gzdoom.pk3, this keyword is encountered only twice, both times in zscript/actors/doom/scriptedmarine.zs:
Code: Select all
final void SetWeapon (int type)
{
...
}
final void SetSprite (class<Actor> source)
{
...
}
Moderator: GZDoom Developers
Code: Select all
final void SetWeapon (int type)
{
...
}
final void SetSprite (class<Actor> source)
{
...
}
donePlayer701 wrote:OK, so I guess maybe this should be moved to Bugs...
It's not working because...Graf Zahl wrote:This was once working, I can't say what broke it.