Also, colored blood is something i will add in the future.

Depends if you wanna preserve the default aspect of the mod. But it is your mod, and more weapons equals more fun, so I'd say go right ahead. The sprite doesn't look too bad either.jdredalert wrote:While sorting things out to the next update, i was wondering about something: would it be acceptable to include the Skulltag railgun into the mod? Sonik.o.Fan did this beautiful angled version that i almost included in mod since day one, but removed as soon as i realized that at least for the first releases, Doom's default arsenal would be enough. I really wanted to add this, but first, let's hear what you guys think. Should it be part of Doomguy's arsenal in the next update?
Perhaps make it an optional thing, either via options menu or just a separate download for a weapon set including the railgun (and perhaps a couple new weapons just to make the extra download worth it?).jdredalert wrote:While sorting things out to the next update, i was wondering about something: would it be acceptable to include the Skulltag railgun into the mod? Sonik.o.Fan did this beautiful angled version that i almost included in mod since day one, but removed as soon as i realized that at least for the first releases, Doom's default arsenal would be enough. I really wanted to add this, but first, let's hear what you guys think. Should it be part of Doomguy's arsenal in the next update?
I like that idea, a separate download would give me more creative freedom without compromise the main objective of the mod. If people want more content beyond the pure vanilla gameplay, they can use the add-on.PRIMEVAL wrote: Perhaps make it an optional thing, either via options menu or just a separate download for a weapon set including the railgun (and perhaps a couple new weapons just to make the extra download worth it?).
Noted. Going to work on that for the next release.EddieMann wrote:Something about perspective tells me they're positioned a little too left to center and should be moved a little more to the right.
Now, one of the guys from here called BROS_ETT_311 sent me some real nice right sided shotgun and Super Shotgun reload animations via PM, but since i already was implementing a lot of stuff in this version, i left them out of 0.3 so i wouldn't lost focus. I promise that they'll be added in the next update.Jarewill wrote:I gave it a try and.... Seeing doom weapons like that just feels wrong to me.
I'm not saying it's a bad mod, I was thinking of actually making something similar at some point.
And the eye candy stuff like the bfg explosion particles or casings do look pretty nice.
But I have one little thing I personally think would be better:
Changing the shotgun pump / super shotgun reload animations.
Seeing the weapons go from right side to left side of the screen with every pull of the trigger looks very off.
I remember I once saw osjclatchford make a right sided shotgun pump animation based on the Duke3d shotgun, maybe that would work.
Either way, it's a pretty neat mod.