I don't know if it's by design or not, but I cannot use strings in an intermission TextScreen like so:
Code: Select all
Intermission EndEpisode1
{
TextScreen
{
Background = "graphics/intermission/ep1/end1.png"
Music = "D_HOPE"
Text = "$TXT_E1_ENDSCREEN"
}
}
I have to use a TextLump, which makes the text not translatable.
I was advised to post it as a bug. If it is by design I'd really like an option to do this via a text lookup string for translation purposes.