[Hideous Destructor] Tartlman's HD addons

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Tartlman
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[Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

Well, I've got a couple addons for Hideous Destructor, so I might as well post 'em here!

Custom Range
Spoiler:
DRLA Sprites Pack
Spoiler:
Sawn-off Slayer
Spoiler:
ZM69 Anti-Materiel Rifle
Spoiler:
Eviternity Monsters Pack
Spoiler:
Player Shades
Spoiler:
"Toutatis" Mini-Nuke
Spoiler:
"Mongoose" Powersuit
Spoiler:
Last edited by Tartlman on Fri Jul 16, 2021 9:00 am, edited 35 times in total.
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Jarewill »

That's a really good custom range, finally no need to summon items with commands to try things out.
And that berserk improvement is great aswell, hecking God Hand. (Feels too silly to play with it normally though, so it's a reserve for special occasions)
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Tartlman
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

Added the DRLA spritepack and some screenshots! Enjoy!
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

Added the sawn-off slayer and updated the range for v4.2.4a.
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Re: [Hideous Destructor] Tartlman's HD addons

Post by skdursh »

The sawn-off should have higher damage at very close range than the standard double-barrel, but it exponentially weakens the further away you are from the target.
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Caligari87 »

A shorter barrel doesn't magically produce more "damage", and in fact will likely be weaker than the non-shortened version at the same range because A) the shot spreads faster, and B) the shot has less time under pressure in the barreL, hence lower muzzle velocity. The advantage of a sawn-off is the ability to use it in close-quarters and the higher hit probability due to the extremely wide spread.

Besides, HD's bullets have an extremely complex under-the-hood "physics" calculation to determine damage and penetration based on velocity, hardness, size, and shape. There is no "damage factor" or "range factor" to set.

8-)
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Tartlman
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

skdursh wrote:The sawn-off should have higher damage at very close range than the standard double-barrel, but it exponentially weakens the further away you are from the target.
Yeah, no. In addition to what cali said, something like that isn't really a gameplay idea that HD has.

Also, it looks like i may have uploaded the range update to my school google drive by accident. Will deal with that when i get home today.
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Jarewill »

How about removing the sawn off's front sight as it was sawned off with the barrel?
Would make it even more different than the usual slayer.
Also a little handedness switch I noticed.
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Tartlman
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

Jarewill wrote:How about removing the sawn off's front sight as it was sawned off with the barrel?
Would make it even more different than the usual slayer.
Also a little handedness switch I noticed.
for the front sight - whoops, can't believe i didn't do that. will upload with a penetration test area update to the range.

for the handedness - i'll see what i can do.
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Tartlman
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

range updated! now it has a small area to test bullet penetration.

Sawn off slayer updated as well. No longer has a front site, and flashes are unfucked. Can't do much about the handedness. also the barrel's been slightly shortened
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

Updated the range, again. Fixed some texture alignment issues and made a door look more like a door. Also there's another area for the penetration testing.
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

Added the ZM69 Anti-Materiel Rifle for all your BIG DICK GUN needs!

(note: i just added a couple hotfixes as of 4:26 EST, so you might want to redownload)
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

Updated the ZM69. It now uses iron sights rather than reflex sights on the scope. Thanks potetobloke!

Additionally, the DRLA sprite pack has extra sprites for the ZM69!

edit: somehow some of the sprites for the drla spritepack got fucked oh god gimme a bit

as of 8:52 EST on 12/2/2019, this has been fixed.
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Tartlman
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

the ZM69 has been updated more! improved sprites, squashed bugs, and a very spicy firemode...

(as of december 11, 2019: I AM AWARE that there are some formatting issues in the post but for some reason the forums freak out when i try to edit it)

december 13, 2019: this has been fixed
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Tartlman
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Re: [Hideous Destructor] Tartlman's HD addons

Post by Tartlman »

uploaded some minor changes to drla sprites, the zm69, and berserk music
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