Virtual function/event handler for being raised from corpse

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Matt
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Virtual function/event handler for being raised from corpse

Post by Matt »

I've got a lot of stuff that affects corpse behaviour that needs to be unset if the monster is raised. I can do this in the raise state (and copypaste the same stuff for each monster), or even have the ticker check for the raise state (which as of this writing I haven't figured out how to do), but it would be nice not to have to do that.
Blue Shadow
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Re: Virtual function/event handler for being raised from cor

Post by Blue Shadow »

[wiki=Events_and_handlers#WorldThingRevived]WorldThingRevived[/wiki]?
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Matt
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Re: Virtual function/event handler for being raised from cor

Post by Matt »

I thought I'd seen that before! Just forgot that one specific synonym to search -_-

I think this can be closed.
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