I'm getting an odd bug that I have no idea how to fix. The timer in final map of Doomed Space Wars doesn't appear and it seems to only seems to give you 40 seconds instead of 60. Anyone have an idea why this would happen, and maybe how to fix it?
MartinHowe wrote:I am quite enjoying this, well done.
@Xim There are a few things I hope you might consider for the next iteration:
(1) There are a lot of good maps out there for Doom, and I tend to prefer Doom's mapping style to Doom2's. Apart from the lack of Doom2 specific things like bossbrains (and one can summon Palpatine anyway via the console), this seems to work OK with Doom and it was easy to duplicate D_DM2TTL and D_DM2INT with their Doom names so that the mod works with both. Would it be possible for duplicate music lumps to be included in the next version?
Oh yeah for sure. I added a replacement for the read-me/victory music too. I went with a midi of Empire Strikes Back ending music, since it has a "bittersweet sound" to it, much like the tone of all of Doom's "victories"
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(2) Just curious, but what are the SIDIOUS and STARSONG music lumps for? I can't find any reference to them in any of the scripts in the mod.
That's just leftover stuff from something I was doing. I'll probably remove them from the next version.
(3) Please can the DECORATE and other text lumps have a ".txt" extension? Most archiving utilities on Windows will likely choke because - for example DECORATE - is used both as the name of a directory and of a file in the same subdirectory level. IZArc can't handle this, for one. I imagine you developed this on Linux, as the casing of the names is different in the PK3 files, so that would have worked there. Yes, I know that is only of interest to modders wanting to take a look at it or doing mods to it themselves (e.g., music lumps), but it is a thing.
They'll be renamed for the next version. But it's funny you think I used Linux, since I didn't. I had a room mate with one that let me use it, and I could barely figure out how to use the thing. I just use Windows 10 and SLADE.
Enjay wrote:I open a sprites folder inside a PK3 using 7-zip (PK3s are associated with 7-zip on my machine) and see a mixture of items with no extension, .LMP as an extension and .PNG as an extension. I can only double-click the .PNGs to get them to open for a quick inspection but I want to look at the others. I then close 7-zip and open the PK3 in Slade and find that all of the files were PNGs anyway (or maybe they weren't or maybe there is a mixture of formats). Basically, it means that only Slade can work with the files whereas, with better naming conventions, any tool able to open a PK3 (I still hate that name for Doom compressed archives BTW) is pretty useless once the file is open.
Yeah, it's probably a better idea for pk3s
(btw I don't like that name either, I miss WAD) to be friendly with other tools. I pretty much only use SLADE, but I see other people would want to use other things. I do want this mod to be user and modder friendly. I might want other people to help me work on my mod, or take over if I die.
And don't get me started with all those "helpful" empty lumps called something like "--------" that people insert into their files to separate sections but which all get sorted to the top of the list in most archive explorers.
I feel personally attacked by this comment. I used to do that all the time.