https://www.dropbox.com/s/qp9nco8upbp6h ... 9.pk3?dl=0
Ogg versions of music (updated)
https://www.dropbox.com/s/h4wlfocvkewtm ... g.pk3?dl=1
changelog for - 01-26-2019
- few minor fixes in levels
- fixed stray pixel on Terrexin sprite
- fixed stray pixel on magic crystal sprite
- fixed ceiling portal in map15
- fixed a bug where dormant bosses still blocked shots. apparently it matters when you declare the Monster combo.
- fixed several more ceiling portals and added one to map25
- removed a crystal entirely on map25. I spent way too many times completely passing it by, as I'm sure did everyone else.
- more various missing textures fixed, and maps touched up.
- easter egg treasure no longer counts to total treasure
- weapon powerups no longer give score
- added a jump pad in map34. I don't like inescapable pits.
- altered powered up launcher for jazz secret
- expanded boss arena on map40 and prevented boss from getting suck on the sign
- fixed various issues with ULTRA difficulty, hopefully.
- raised a power bomb off of the slime in map14 so that you can get it without taking damage.
- added laser barriers for the trolodon fight so you can't go back down until the next phase. This solves the issue of trolodon not targetting you through a portal, and gives the fight a little more urgency.
- spiders jump now. experience fear.
- remade treasure room in map39
- testing autofire for your main weapon. its slower than clicking (even at level 1 power), but I've had a lot of people ask for it over the years.