(And yes, I do know about eBay, Rachael - where do you think I am currently looking at sourcing my next PC from

Moderator: GZDoom Developers
I expect this to be the death sentence of OpenGL eventually. It will be kept alive for legacy content that doesn't need the best performance, but I fully expect it to slowly become unusable for high performance scenarios. Not to mention Apple which already made a clear statement about its future.dpJudas wrote:(although, performance might not be great)
UWP? You mean that newfangled API nobody uses and where even Microsoft is realizing that it's not going to work out, exemplified by finally backporting access to the new features to the Win32 API?Rachael wrote: Of course - it's still possible to run all of these ancient OS's, especially through the use of VM software, but the point remains: none of them are mainstream OS's anymore (except 7, but that will change in a few months - to be honest, I think Microsoft has a nasty surprise in store for us when that happens - especially since it is the last OS to not support UWP).
Again, how much time it takes, you think? 8-10? Or as soon as even cheapest videocard would have vulkan support with ray tracing chips?Graf Zahl wrote:Rachael wrote: So, as time goes by, OpenGL will be more and more restricted to legacy hardware and eventually enter a state where having support for it in the binary may become a problem all by itself.
It's hard to say because we don't know where things will head.
Yes, but most, if not all, nowadays games still wildly use opengl, if not direct x, but that mostly engine developed in 200x. Modelling programs for example have in minimum requirement opengl 3.3. This for zbrush, IIRC it requirements.Graf Zahl wrote:driver development for all non-Vulkan compatible hardware has already stopped
Linux ?dpJudas wrote:If your hardware works on Windows 10 then you're good for a lot of years (although, performance might not be great). If your computer can only run Windows 7 then you're probably out of luck in less than 2 years.
TBH, I expect Linux support to go away much sooner than Windows support - due to lack of developer resources. You need hardcore enthusiasts to maintain drivers for obsolete hardware with a minimal market share and those people are a rare commodity.axredneck wrote:Linux ?dpJudas wrote:If your hardware works on Windows 10 then you're good for a lot of years (although, performance might not be great). If your computer can only run Windows 7 then you're probably out of luck in less than 2 years.
Like I said, whatever gripes there are with Microsoft, the one thing that is very clear is that the current management is not stupid. These are people with a clear vision - and they are fully aware where the staying power of Windows lies. Both areas of software development where Windows is strong (i.e. games and enterprise software) are depending on Win32 as its backing API. Sabotage that and they'd lose all their paying customers. UWP only has a future for the kind of toy app that can be marketed well on mobile to casual users. But those casual users are hardly paying customers - they may buy a Home license with their new computer and after that download free apps from the store on occasion. Enterprise customers on the other hand may pay for Microsoft's cloud services for good integration and pissing those off would just be bad business. Trust me, I know because I work in a company that has a strong business relationship with Microsoft and uses their Azure services quite extensively. The amount of money we are talking about here is not a few 1000 $/€ but a few 100'000 $/€ annually, both for cloud services and ongoing software licenses. If such customers want Win32 and .NET you give them Win32 and .NET, if you give them UWP they'll take a hike and look elsewhere for support.Kinsie wrote:Microsoft reannounced their commitment to Win32 binaries for games earlier this year, recognising it as "the app format that game developers love to use and gamers love to play", so don't expect it to go away anytime soon.
Apple is a textbook example of a company that has mostly lost touch with the type of customer that has made them great in the first place.Kinsie wrote: Apple seem increasingly disinterested in MacOS as anything other than a way to run XCode for iOS development...
My mother has a PC that can't run even Windows 7 (not to mention Windows 10) so it runs up-to-date Xubuntu which i installed on it.Graf Zahl wrote:TBH, I expect Linux support to go away much sooner than Windows support - due to lack of developer resources. You need hardcore enthusiasts to maintain drivers for obsolete hardware with a minimal market share and those people are a rare commodity.
Geforce GT 220 with proprietary drivers but theoretically it can work with mesa/nouveau almost perfectly.Graf Zahl wrote:Does it have a fully functional graphics driver that can use all features of its graphics card? With such old systems, chances are that the graphics driver merely contains the features really needed to run anything at all, but there's little point keeping the barely functional graphics acceleration working beyond what is minimally needed to make it usable.
What kind of GPU does it have anyway?