I notice in the GZDB UDMF tings dialogue that there are options to set the pitch and roll of an actor.
The problem is, I can't seem to get any placed actors to appear any different regardless of how I set these. The actors concerned are just very simple 1 frame static actors with models attached. What do I need to do to get the actor to appear differently when they spawn? Are there some flags I'm missing or something? I know it must work because I've seen other people saying they have used the feature.