REMEMBER TO BIND A KEY TO OPEN THE VARIED DOOM MENU! (but K8Vavoom has a shortcut to the menu on it's options menu)
Inspired largely by Marshmallow Doom, comes a pretty configurable universal randomizer, including the options to toggle randomization of: Weapons, Health, Armor, Bonuses, Monsters, Powerups and... Treasure?!
Not only that, but it also adds several other options such as: Go to a random map on exit, Pistol start maps, Graded arsenal (all weapons on map start and a bit of ammo), turn decorative dead monsters into alive monsters (Also affected by the random monster toggle!), Treasure mode, and stat tracking?
Yes, stat tracking! It tracks the total amount of maps beaten, monsters killed, secrets found and times that you managed 100% kills every time you finish a map, and you can see this in the Varied Doom menu (just bind a key to it). Remember that this feature is disabled in multiplayer (But you'll still keep your stats as normal).
What's treasure mode? Imagine ScoreDoom, but it works with most mods, and it has treasure skulls dropped around the map randomly for extra score!
Yeah, but that's not everything. Did i mention it works online on Zandronum, works in K8Vavoom and even works with most gameplay mods and Vanilla/Limit rem./Boom compatible mapsets?
So, what are you waiting for?
REMEMBER TO BIND A KEY TO OPEN THE VARIED DOOM MENU! (but K8Vavoom has a shortcut to the menu on it's options menu)
No screenshots, i mean, do you really want to see a screenshot of Doom but with items and monsters in the wrong places? The mod is smaller than a 32-bit 640x480 picture anyways!
Spoiler: Credits
Spoiler: Changelog