I wish I did... I'd have submitted a PR long ago if I did... That part of code is quite a mess indeed, so I'm too afraid that I'd break something else if I tried to fix it.
Sorry again.
[4.0.0] Where's the "Ouch" face?
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- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: [4.0.0] Where's the "Ouch" face?
Welcome to the club! I think you'll understand why something this seemingly trivial doesn't get fixed. The entire setup depended on broken code to have side effects.Player701 wrote:That part of code is quite a mess indeed, so I'm too afraid I'd break something else if I tried to fix it.
- Graf Zahl
- Lead GZDoom+Raze Developer
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- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [4.0.0] Where's the "Ouch" face?
Fixed. This needed a little bit of contortions to ensure that the health values being compared are properly synchronized. For that they must both be set in the same function.
- Player701
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Re: [4.0.0] Where's the "Ouch" face?
Yay! Thank you very much Graf