Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

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Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

Postby Caroline Merringhall » Thu Aug 08, 2019 9:50 am

Game is randomly crashingAT LOADING SOME MAPS if you have set "high quality resize mutliplier" in "texture options" in mode xBRZ to 4x. 2x is working without crashing or other problems. In OpenGl mode this completly don´t happen but realy too slow for me. I have tryed 32x build its working up to XBRZ 5x but unplayable slow and lags. Pleas help me to fix this. Sorry for bad english, i´am german native speaker.

Sys Infos:

Windows 10 64 bit
AMD Ryzen2700x
16GB DDR 4 Ram
Nvidia GTX 1070 8gb
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Re: Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

Postby Caligari87 » Thu Aug 08, 2019 9:52 am

Which maps are crashing?

8-)
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Re: Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

Postby Tkfreak77 » Thu Aug 08, 2019 10:03 am

Randomly. Sometimes its working, sometimes not. At last it will crashed on first map from ultimate doom episode 1
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Joined: 08 Aug 2019
Graphics Processor: nVidia with Vulkan support

Re: Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

Postby _mental_ » Thu Aug 08, 2019 10:16 am

Are you using some mods? This looks like out of VRAM situation, but 4x scale for 8 GB seems to OK in most cases.
32-bit builds have no Vulkan support.
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