
Now. The branch I'm currently pushing my code to is here. I've implemented the Arachnotron and some of the 40mm grenade fixes already. There's going to be a "TODO" text file appearing in a commit soon with an updated list.
The monsters aren't super difficult to implement, and there aren't that many left.UnbornDecay25 wrote:Dont know wheather to grab this right now, or wait till its finished
Oh cool, I'll check this out later today if I can get a chance.Crudux Cruo wrote:Hellzer, looks like you have a significantly outdated codebase before many errors were fixed, not sure what's good or not, but here's MY current build and everything works that I can tell:
For you testers, please play THIS version until we get this sorted out![]()
Specifically, this will have the silenced weapons working and the pickups working as well as the new arachnotron and the 40mm tweaks. if you can find anything wrong with THIS build, they're definitely bugs
http://s000.tinyupload.com/?file_id=440 ... 3388981347
if you download the link I sent that should be functional if you just want to play around with it. We're doing some kind of back room stuff on it to clean it up, but if you want to play test the bill they sent and then go to the original that would really help us kind of bug hunt.UnbornDecay25 wrote:Ahhh, damnit. I thought this was finished when I played it a year ago, but with the list of additions, now I just gotta hunker down and wait.
Thanks, but I'll wait. I tried running Imorral Conduct 2 by Cee Jay long ago and could never get the fuckin thing to work, so I might as well go with the best version on the best source port. (IMO) I might as well wait till its finished and enjoy it in its full gloryCrudux Cruo wrote:if you download the link I sent that should be functional if you just want to play around with it. We're doing some kind of back room stuff on it to clean it up, but if you want to play test the bill they sent and then go to the original that would really help us kind of bug hunt.UnbornDecay25 wrote:Ahhh, damnit. I thought this was finished when I played it a year ago, but with the list of additions, now I just gotta hunker down and wait.
I'm pretty sure the one that I have is bug free we just haven't implemented all the monsters and the turret thing and the friendly Marines so apart from those things it should be one to one parity with the original mod