[Heretic] Twenty Ugly Undead Bastards Too Many
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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[Heretic] Twenty Ugly Undead Bastards Too Many
A short but sweet (IMO) Heretic map made with the constraint of using exactly 20 enemies, inspired by the 20 Heretics community project.
This is my first speedmap and it was so fun to make, Id like to make an episode of 10-20 maps with the same constraint.
ZDoom/GZDoom is required. Jumping is not disabled but is not necessary or recommended.
Download: https://mega.nz/#!tOIFDYAA!mWSeTFTAIAro ... 9VL7-ZYU-o
Last edited by whirledtsar on Sat Jul 27, 2019 10:01 pm, edited 1 time in total.
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Re: [Heretic] Twenty Ugly Undead Bastards Too Many
Do these maps use any unique assets, or are they pure vanilla?
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- Posts: 109
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Re: [Heretic] Twenty Ugly Undead Bastards Too Many
Oh this is only one map, I only said Id like to make more. There are new textures and decoration sprites, but all the monsters and weapons are the same.AvzinElkein wrote:Do these maps use any unique assets, or are they pure vanilla?