[SVE.WAD] Menu is not translated

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Kostov
 
 
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[SVE.WAD] Menu is not translated

Post by Kostov »

Whatever language GZDoom is set to, if using SVE.WAD the menu interface with the game's BIGFONT does not get translated.

Image
_mental_
 
 
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Re: [SVE.WAD] Menu is not translated

Post by _mental_ »

It's because sve.wad contains textures for item item. They are not considered IWAD content, and they are not replaced by default.
Set cl_gfxlocalization CVAR to 4, and the main menu will become localized.
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Graf Zahl
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Re: [SVE.WAD] Menu is not translated

Post by Graf Zahl »

If those assets are duplicated it may make sense to filter them out in IWADINFO.
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Re: [SVE.WAD] Menu is not translated

Post by _mental_ »

Those images are slightly modified versions of lumps from strife1.wad. Probably, it's still worth to filter them out.
Is proper localization more important than minor beautification of these menu items? I guess it is.
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Re: [SVE.WAD] Menu is not translated

Post by Graf Zahl »

Agreed.
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Re: [SVE.WAD] Menu is not translated

Post by _mental_ »

In theory, this could be fixed by addition of the following line here.

Code: Select all

DeleteLumps = "M_NGAME"
Unfortunately, this doesn't work for a similar reason. DeleteLumps operates on IWADs only.
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Re: [SVE.WAD] Menu is not translated

Post by Graf Zahl »

Hm, I think the concept of IWAD needs to change a bit then...
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Re: [SVE.WAD] Menu is not translated

Post by Rachael »

_mental_ wrote:It's because sve.wad contains textures for item item. They are not considered IWAD content, and they are not replaced by default.
Set cl_gfxlocalization CVAR to 4, and the main menu will become localized.
Graf Zahl wrote:Hm, I think the concept of IWAD needs to change a bit then...
I am confused. I thought SVE.WAD is an IWAD? What happened that I am wrong?
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Re: [SVE.WAD] Menu is not translated

Post by Graf Zahl »

SVE.wad requires Strife1.wad as a base.
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Re: [SVE.WAD] Menu is not translated

Post by Rachael »

Oh, I see.
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Re: [SVE.WAD] Menu is not translated

Post by Graf Zahl »

Fixed. I changed the system so that it isn't limited to one IWAD anymore and the content from SVE is being treated as an IWAD as well.
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