HOLLOW: Some guy learning to map by making a crappy megawad

New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT for questions or troubleshooting! Threads here are for active projects only! Please use the Editing subforums or General for questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Wed Jun 19, 2019 1:30 am

hotfix
    More fixes for MAP02
    Added more detail work on MAP05 as well as reworking the map to appear more closely to it's counterpart by adding a 3d bridge and a Chaingun room to replicate the Nailgun area.
User avatar
mrtaterz
aka GooseJelly
 
Joined: 14 Feb 2018
Discord: GooseJelly#8476
Twitch ID: thebigchez420
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Fri Jun 21, 2019 12:41 pm

hotfix
    Tons and tons of texture alignment fixes for all maps.
    MAP02 has been slightly reworked, and a new room has been added for more demon slaying.
    MAP05 has been improved and a pipe has been added to explain all of the nukage, along with additional enemies to slay and several other quality of life improvements.

This will be the last hotfix for the time being, and the next update will include a batch of maps instead of just a single map.
User avatar
mrtaterz
aka GooseJelly
 
Joined: 14 Feb 2018
Discord: GooseJelly#8476
Twitch ID: thebigchez420
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby DavidN » Sun Jun 30, 2019 6:50 pm

Nice idea! Usually, like people say, it's overambitious to make a megaWAD the first time - but you've got a great attitude for it, using it as a sort of record of your progress as a mapper :) These look good, and are interesting maps so far - to improve them further I'd suggest avoiding box shaped rooms wherever possible when you're in a techbase setting.

I've only just realized that MAP05 was meant to be an analogue of the Slipgate Complex! That's great :) Unfortunately I was totally unable to find the way out of the level legitimately - perhaps you can tell me where I went wrong...



This video was sponsored by the Send Lawyers to Hell appeal! Playing Doom WADs to raise money for RAICES.

https://streamlabs.com/davidxn/v2
https://www.youtube.com/watch?v=S-R3_fVcWcE
User avatar
DavidN
Spotlight Team
 
Joined: 28 Dec 2015

Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Wed Jul 03, 2019 9:34 pm

DavidN wrote:Nice idea! Usually, like people say, it's overambitious to make a megaWAD the first time - but you've got a great attitude for it, using it as a sort of record of your progress as a mapper :) These look good, and are interesting maps so far - to improve them further I'd suggest avoiding box shaped rooms wherever possible when you're in a techbase setting.

I've only just realized that MAP05 was meant to be an analogue of the Slipgate Complex! That's great :) Unfortunately I was totally unable to find the way out of the level legitimately - perhaps you can tell me where I went wrong...

This video was sponsored by the Send Lawyers to Hell appeal! Playing Doom WADs to raise money for RAICES.

https://streamlabs.com/davidxn/v2
https://www.youtube.com/watch?v=S-R3_fVcWcE


The sewers under the bridge still exist in Slipgate Complex. Look carefully.



Also, the Red Key is not required to exit the level, what you did was a legitimate strategy. Grabbing the Red Key allows you access to secret areas that make the map easier.

P.S. MAP06 is out.
as well as some updates and fixes thanks to feedback from DavidN.
User avatar
mrtaterz
aka GooseJelly
 
Joined: 14 Feb 2018
Discord: GooseJelly#8476
Twitch ID: thebigchez420
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Tue Aug 13, 2019 12:23 pm

NEW UPDATE!
  • MAP07 has been added
  • Trap in MAP04 fixed.
  • Visual update to MAP03 as well as difficulty tweaks to make it Nightmare! viable.
  • MAP01 has receive a slight difficulty tweak for Hurt Me Plenty difficulty.
  • Lighting tweaks, and a new area to fight demons in, as well as visual updates to certain areas in MAP02

User avatar
mrtaterz
aka GooseJelly
 
Joined: 14 Feb 2018
Discord: GooseJelly#8476
Twitch ID: thebigchez420
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Previous

Return to Levels

Who is online

Users browsing this forum: pouljo and 0 guests