Discuss anything ZDoom-related that doesn't fall into one of the other categories.
- Posts: 182
- Joined: Wed Jul 16, 2003 4:35 pm
- Location: Outside of a bubble... Looking at all the humans inside.
I can probably work something out with range for bullet projectiles, however the spread options are a little more difficult. In fact I believe <spead> is still active in the released version, but it doesn't work correctly. With tinkering I'm sure I can get it to work, but expect bullet range before an operational spread .