Dual Fists Scripting?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
Dual Fists Scripting?
Wanted to implement a Dual Fists weapon to my project to replace the seemingly dull one-handed, slow punch of the original. Looked through examples such as the ones seen in TCs such as The Golden Souls or Beautiful Doom for reference, but it looks a little complicated. Is there a "simpler" way to write a set of code where the player uses both fists, starting with two jabs from the right arm then a sucker punch from the left?
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Re: Dual Fists Scripting?
This tutorial plus developing a working knowledge of how overlays work will be helpful for this sort of thing.