Delete or rename the titlemap. The flashing help text will disappear and the title pic will be the same every time, to whatever is set in zmapinfo. Delete the entries titlepage and titlemusic from gameinfo, and you should be back to the iwad titles.FlyingPotato wrote:Thanks, but on second thought, I'd like to edit Guncaster's ZMAPINFO file so that it stops overriding any backgrounds and music in general. How do I do that?
edit: quoth latest infoblaster news ticker for new page
PillowBlaster wrote:Fixed dynamite. Not sure about the ledge thing, but that's Zhs2's turf to look into.comet1337 wrote:i was messing around a bit with various things and found a few bugs
you can attempt to infinitely climb ledges even if the ledge is behind bars (one sided linedef, void sector)
setting sv_gravity even up to 900 (from the default 800) causes tnt to endlessly bounce in place
and explode twice
set it to 3000 and it will periodically explode forever
I think friendly monsters don't count towards your kill count. Hell, they should be removed from the total count, so it shouldn't even matter.Starman the Blaziken wrote:I am sure you may or may have not seen the bug, but after taking control of the monster(s) with voidtouch and with one of the upgrades it just kills them after a period of time, but... It does not count to the overall kill count and I cannot use 'kill monsters' ether since all it does is kill whatever remains on the map.
First thing's not a glitch per-se; Gunzerk gives you a free extra TNT toss. I just didn't bother with Gunslinger differing on that. But now that you say it... I guess I can change that.Frozenwolf150 wrote:There are a couple of glitches I found related to dual wielding, via the menu option and not the Gunzerk effect:
When you hit the "quick toss TNT" key, two TNTs are clearly being thrown, but it only expends a single unit from your ammo. This doesn't happen when directly wielding the TNT (switching to weapon 5) and you throw both simultaneously.
When using the Matriarch Stratocaster, if you queue up shots in the right-hand gun and fire them, you will be unable to switch weapons or quick toss TNT until you fire at least one shot from the left-hand gun.
The latter however - it seems that Matriarch bug is caused by something I commented out. It probably means I did it for another reason I don't remember now. Guess I'll put it back in and pay attention to whatever else breaks.