OZ VISION - Futurist Aircraft Simulator (released)

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

OZ VISION - Futurist Aircraft Simulator (released)

Post by Deybar_TECH »

Image



Online Zandronum Vision.
Now: Online ZDoom Vision / OZ Vision.



About this project / Forum:

Even though the attempts were much older (LittleBigPlanet, GameMaker, Unity) since only in December 2016,
I am successfully experimenting with the GZDoom engine in order to create a perfect flight simulator.
Since 2020 many objectives are changing to include missions in space.

my initial goal is not to create a complete Game / Mod with the first thing I find.
my goal has always been to investigate and "demonstrate" that it is really possible to create a
flight simulator with the most advanced tools in GZDoom.

the discovery of hypersonic speed and the inclusion of outer space,
will further delay the project. so I'm releasing only the latest version of (OZ VISION G7)
but as before, this file (.PK3) is very experimental and the weapon system was partially removed.

DOWNLOAD: (OZ Vision)






Note: I speak in Latin Spanish and use (google translate) to communicate. Forgive my strange English.
Last edited by Deybar_TECH on Tue May 10, 2022 4:10 pm, edited 20 times in total.
User avatar
AstroCreep
Posts: 230
Joined: Fri Nov 11, 2011 12:02 pm
Location: Fort Wayne, Indiana, United States
Contact:

Re: Prepare to flight whith 3D_ACE

Post by AstroCreep »

Dope.
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by Deybar_TECH »

thanks for the answer.
User avatar
SamVision
Posts: 2425
Joined: Tue Apr 13, 2010 4:47 pm
Location: Behind You

Re: Prepare to flight whith 3D_ACE

Post by SamVision »

Rename the title of the thread to "Prepare for Flight" or "Prepare to Fly". Also neat project, I do wonder if you will do something with it outside of novelty.
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by Deybar_TECH »

You can see more of my project on my YouTube channel.


and again, this is only the first generation, since then follows the generation (EASA)
the technology demonstrator (VANGUARD VISION) and the last game
in which I am now working called (OZ VISION)
of there will be the last generation that will have a campaign with a split screen
and many more things that are being tested in (OZ VISION)
Last edited by Deybar_TECH on Mon Jul 08, 2019 9:41 am, edited 1 time in total.
User avatar
fakemai
Posts: 342
Joined: Mon Feb 12, 2018 12:26 am
Graphics Processor: Intel (Legacy GZDoom)
Location: Australia

Re: Prepare to flight whith 3D_ACE

Post by fakemai »

I have to say, when I saw the Redeemer in Doom Tournament I wondered and hoped if a project like this or Airquake would happen, and I'm excited to see how this one goes!
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by Deybar_TECH »

Thank you very much and get ready. because soon I will prepare a new very detailed forum
that will be dedicated to the progress of the generation (OZ VISION)




and in the future I will make available to all, the complete generation of (EASA) 8-)

Image
User avatar
JohnnyBGetgoode
Posts: 39
Joined: Tue Jul 10, 2018 9:29 am
Location: East Coast USA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by JohnnyBGetgoode »

That last screenshot looks incredible. A full 3D cockpit and everything! Keep it up, man!
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by Deybar_TECH »

JohnnyBGetgoode wrote:That last screenshot looks incredible. A full 3D cockpit and everything! Keep it up, man!

originally, as you can notice in this generation,
I did not plan to add an cockpit in the game.

but to find some inspiration, I dedicate myself to playing professional console games. and among those games was (Janes Advanced Strike Fighters)
I liked that game so much. Thanks to him, I built the system ("BT_STRAFE": HIGH Movement.) since that game has that ability to activate the vectorial thrust. :wub:

but when the generation of (3D_ACE) was ending, look for more details of (JASF). and I realized that a lot of people do not like me at all.
and one of the reasons for his complaints was that he did not have an internal cockpit.
and so as not to fail like (JASF) in the generation (EASA) I was finally able to add that impressive cockpit with a functional (ADI). :D
Last edited by Deybar_TECH on Mon Jul 08, 2019 9:41 am, edited 1 time in total.
User avatar
UnbornDecay25
Posts: 128
Joined: Tue Oct 30, 2018 6:51 am

Re: Prepare to flight whith 3D_ACE

Post by UnbornDecay25 »

While it would take a massive ammount of work, I could definitely see this being a full flegedd Ace Combat TC. This is awesome
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by Deybar_TECH »

UnbornDecay25 wrote:While it would take a massive ammount of work, I could definitely see this being a full flegedd Ace Combat TC. This is awesome

I am currently improving the whole game with new features and
correcting many of the errors that you will find in this and the next generation.
since I always experience if (gzdoom) could be capable of this.
and that's why I do not focus on creating something really playable.

and even that I always wanted to pay homage to (ace combat)
but I realized that I could create something better than simply limiting myself to their style of play.
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by Deybar_TECH »

I am currently editing the generation (OZ VISION)
with the new tools (Zscript)
since before I only used (ACS, DECORATE)
User avatar
TDRR
Posts: 815
Joined: Sun Mar 11, 2018 4:15 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Debian 12/ Manjaro
Graphics Processor: nVidia with Vulkan support
Location: Venezuela

Re: Prepare to flight whith 3D_ACE

Post by TDRR »

Wow, esto es increible! Algun problema si lo edito para hacerlo compatible con Zandronum?

No tenia idea de como hacer aviones, pero te quedo bastante bien y realista.

Solo una correccion, en el titulo, no es "whith" es "with" o creo que te referias a "within"
User avatar
Deybar_TECH
Posts: 145
Joined: Wed Dec 26, 2018 3:36 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7
Graphics Processor: Not Listed
Location: El Alto - La Paz - BOLIVIA
Contact:

Re: Prepare to flight whith 3D_ACE

Post by Deybar_TECH »

TDRR wrote:Solo una correccion, en el titulo, no es "whith" es "with" o creo que te referias a "within"
Primero, gracias por comentar en español. :D

yo utilice (prepárate para volar con "3D_ACE") en el traductor de (Google) y salio así.
ademas es una referencia a la frase de los anunciadores de (SkullTag) (prepare to f'ight)

(3D_ACE v1 apk) es compatible con (zandronum) y yo no me molestaría si lo modificas el o a las demás versiones a tu gusto.
pero el zandronum no puede usar el angulo (roll) por lo que el movimiento estaría bastante limitado. :wink:
User avatar
TDRR
Posts: 815
Joined: Sun Mar 11, 2018 4:15 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Debian 12/ Manjaro
Graphics Processor: nVidia with Vulkan support
Location: Venezuela

Re: Prepare to flight whith 3D_ACE

Post by TDRR »

Deybar_TECH wrote:
TDRR wrote:Solo una correccion, en el titulo, no es "whith" es "with" o creo que te referias a "within"
Primero, gracias por comentar en español. :D

yo utilice (prepárate para volar con "3D_ACE") en el traductor de (Google) y salio así.
ademas es una referencia a la frase de los anunciadores de (SkullTag) (prepare to f'ight)

(3D_ACE v1 apk) es compatible con (zandronum) y yo no me molestaría si lo modificas el o a las demás versiones a tu gusto.
pero el zandronum no puede usar el angulo (roll) por lo que el movimiento estaría bastante limitado. :wink:
Al parecer whith si es una palabra? Nunca la habia oido asi que por eso intente corregir el titulo, ah bueno no importa.

Bueno, yo se que no hay roll en Zandronum, pero tambien es posible adaptar mejor los controles de la nave para que se conduzca mejor sin roll asi que voy a probar a ver como me sale.
Post Reply

Return to “TCs, Full Games, and Other Projects”