There is a Crossbow weapon in my Decorate. It fires +RIPPER projectiles. When projectile dies (on impact with a wall/floor/ceiling etc.), it spawns a static item representing an "arrow in a wall" prop. When it's stuck in a door (default doom up/down sliding door), the arrow won't move with that door when it opens up; instead, it will hang in air. How should I avoid this behavior? I need either make an arrow to move alongside a door, or make it fall to the ground. Or even stop it from spawning if it hits a door...
Preferably the case where it moves with the door it sticks in.
Flying arrow code:
Spoiler:Spawned arrow:
Spoiler: