[Fixed] [GZDoom 4.1.2] Vulkan Crashes "AMD 400/500 Series"

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[GZDoom 4.1.2] Vulkan Crashes "AMD 400/500 Series"

Postby MasterBeavis » Tue May 14, 2019 9:12 pm

Vulkan still crashes when performing actions or after loading in a new map they are random but happen mostly in these cases
Attachments
CrashReport.zip
(43.34 KiB) Downloaded 19 times
Last edited by MasterBeavis on Fri May 17, 2019 7:29 pm, edited 3 times in total.
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Joined: 13 May 2019
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: [GZDoom 4.1.2] Vulkan Crashes

Postby dpJudas » Tue May 14, 2019 9:31 pm

Which card are you using? Bit surprised to see the vulkan driver report itself as "Unknown AMD GPU".
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby MasterBeavis » Tue May 14, 2019 9:38 pm

GIGABYTE RX 480 4GB
Intel i5-6402p 2x4GB DDR4
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Graphics Processor: ATI/AMD with Vulkan Support

Re: [GZDoom 4.1.2] Vulkan Crashes

Postby dpJudas » Tue May 14, 2019 9:40 pm

Uhm, the startup log says its an AMD discrete GPU, not an Intel integrated one. Do you have an AMD GPU in the computer?
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby MasterBeavis » Tue May 14, 2019 9:42 pm

yea its not integrated its the AMD RX 480 4GB GPU i just listed my CPU for reference lol
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Operating System: Windows 10/8.1/8 64-bit
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby dpJudas » Tue May 14, 2019 9:53 pm

Something weird is going on with your vulkan driver. I'm not familiar enough with AMD to say for sure how old your driver is, but the driver itself doesn't seem to be able to tell GZDoom the name of your card (very weird) and vulkan.gpuinfo.org only lists RX Vega and RX 580 Series for that driver version.

Please try download the very latest (seems to be a new one just a few days old) and see if the problem persists.
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby MasterBeavis » Tue May 14, 2019 9:55 pm

I did that about 2days ago used DDU and freshly installed the driver. using Adrenalin 19.5.1

Spoiler:
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Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: [GZDoom 4.1.2] Vulkan Crashes

Postby dpJudas » Tue May 14, 2019 10:00 pm

Try the second newest then. :) The driver really isn't supposed to say Unknown AMD GPU. The gpuinfo.org database only has one entry for a GPU reporting itself like this and it was an ancient driver on opensuse. Maybe someone more familiar with AMD can give some input here on what could be causing the driver to malfunction like this.
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby MasterBeavis » Tue May 14, 2019 10:06 pm

This same crash was happening on the last Driver 19.4.1 aswell so idk what to tell ya
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Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: [GZDoom 4.1.2] Vulkan Crashes

Postby dpJudas » Tue May 14, 2019 10:09 pm

The thing is, I don't know if the driver not knowing its own card is the cause of the bug (driver malfunction) or just some simple mistake (in the driver).

I need reports from other AMD RX 480 owners to know if this is a local problem on your computer or a general problem. So if anyone reads this that own such a card, please report in if you're experiencing crashes as described here, and also what name GZDoom writes for your card.
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby MasterBeavis » Tue May 14, 2019 11:08 pm

Heres another Crash while playing Doom 4 Doom. just incase this crash is diff

EDIT. Uploaded a Crash from just playing Vanilla Doom 1 with the Unofficial Heavy Metal Soundtrack Mod. titled DOOM.zip
Attachments
DOOM.zip
(39.15 KiB) Downloaded 16 times
CrashReport.zip
(54.23 KiB) Downloaded 17 times
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Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: [GZDoom 4.1.2] Vulkan Crashes

Postby _mental_ » Wed May 15, 2019 4:30 am

The crash is inside vkCmdBindPipeline inlined from VkPPRenderState::RenderScreenQuad() function.

GZDoom doesn't crash for me on RX Vega with the same drivers. However, I've got the following validation errors. Usually, this happens after saving a game for the second time.
Spoiler: Validation layers output
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby dpJudas » Wed May 15, 2019 9:16 am

Pushed a fix for the validation errors. No idea if that explains the crash here though.

I remain skeptical of the sanity of a system where the driver doesn't even know the name of its own card. I still need confirmation from another RX 480 owner that those crashes are normal for this card and that it is expected behavior of this driver to write Unknown AMD card for this model.
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby MasterBeavis » Wed May 15, 2019 9:24 am

is there anything i can do to give more info to yall?
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Re: [GZDoom 4.1.2] Vulkan Crashes

Postby dpJudas » Wed May 15, 2019 9:28 am

You can try the next nightly build and see if it fixes the crash. Other than that there's not so much you can do right now.

I'm currently trying to determine which computers and cards are affected as I need to find a pattern in why it crashes on your computer and not on mine (and seemingly not on _mental_'s RX Vega either). It could be an issue with your hardware, or the OS/driver fucked something up on your system, or it could be just that series that triggers a bug in GZDoom's vulkan implementation. All the options are on the table right now and I need to rule out some of them before figuring out what to do next.
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