@SpacemanStrife: Thank you for your feedback. As to the Hellsmith, I've already added a jet-back fire effect that's 1.5 seconds before the charge. The Hammer should also kill with 1 hit if it triggers the fire-aoe while hitting you. I will reduced the change of his home-rocking spam. Right now it has a 50% change of looping back to the attack, so the HS will shoot you even behind cover. I'll probably add a uservar to limit his attack to 3 volleys.
As for the Soultaker, Comet1337 has already made a Zscript version of the weapon that shows the drain effect, it loops pretty darn sweet. He's also made a custom homing script for the powered Basilisk missiles. I haven't implemented these yet.
Work has kept me quite busy these last few weeks, and I got myself a few pet birds which I'm in the process of taming. Haven't had much time to work on HF.
I will add a message indication of approximately there the green TP is, along with some green torches to mark its location.
Thanks again for the feedback.