[SPRITES] Spriting Carnival!!

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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

uh, here's some edits of a resident evil ammo box.
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NeuralStunner
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

Stopsignal wrote:some progress sprucing up an old sprite of mine!
Yes. Good. :twisted:
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

LossForWords wrote:uh, here's some edits of a resident evil ammo box.
I've done like... a double DOZEN trials at making this using either the shell box or the Shadow Warrior Caltrop box and NONE got as good as yours!!!

Please man, keep those RE holy stuff coming! :)
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

LossForWords wrote:uh, here's some edits of a resident evil ammo box.
3rd one definitely would work like a charm! Because of perspective, i guess!
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Metal_Spaghetti
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Re: [SPRITES] Spriting Carnival!!

Post by Metal_Spaghetti »

Back to work with my new project, marine with only arms, this sprites will help you to have easy work to spriting other weapons on the marine, and i will do the shotgun version, zombies version, and more maybe...

i hope you enjoy <3
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The_Abysswalker
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Re: [SPRITES] Spriting Carnival!!

Post by The_Abysswalker »

Caco resprite I'm doing for a project. Hope to release the full set soon!
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Canned Yams
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Re: [SPRITES] Spriting Carnival!!

Post by Canned Yams »

^ spoopy af
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Dark color always does job right scaring people, i say! Reminds me of Shut up and Bleed Palette!
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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

luger ammo box and shotgun ammo box, again, from resident evil. have a good one.
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

LossForWords wrote:luger ammo box and shotgun ammo box, again, from resident evil. have a good one.
Nice, some RE Survivor stuff ;)
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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

ammunition of resident evil: the quickening 2: electric boogaloo.
here's a compilation of the sprites i assembled, along with all the grenade boxes, dum dum rounds, magnum rounds, enhanced pistol and shotgun rounds, mine thrower ammo and flamethrower ammo. i think it's done, for now.
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Last edited by LossForWords on Wed May 08, 2019 10:26 pm, edited 1 time in total.
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

LossForWords wrote:ammunition of resident evil: the quickening.
here's a compilation of the sprites i assembled, along with the grenade boxes, dum dum rounds, magnum rounds and flamethrower ammo.
i'll get the rest of the grenade cases (gas, cryo and the sorts) done later, and attach them to this post.
i smell a Resident Evil TC coming!

(if you do weapon sprites and the Jill, Chris, Leon & Claire hands, i'll be more glad than ever)
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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

not really, just dropping these ammo box edits as resources, if anyone wants to consider the idea, or do other stuff with it.
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Jeimuzu73
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Re: [SPRITES] Spriting Carnival!!

Post by Jeimuzu73 »

Working on a cross between Wolf3D's mutant and Serious Sam's headless kamikaze. Height and arm position aren't consistent but otherwise it's an okay start. Just mirror the sideways/diagonal angles for the remaining 3 rotations.

Credit goes to id Software for the base and Captain Toenail for bits from the headless zombie and bombs.
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vólentiæn
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Re: [SPRITES] Spriting Carnival!!

Post by vólentiæn »

Ac!d wrote:
vólentiæn wrote:
fox guy
Not bad. If you want some inspiration for the mugshot, here's a link :

https://www.reddit.com/r/furry/comments ... ssic_doom/
got it covered
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