
Using homebrew executable with latest vulkan2 branch.
Mod download: https://www.doomworld.com/idgames/level ... ts/s-u/uof
Moderator: GZDoom Developers
Care to post the relevant changes in which file? I'll do a local edit and test with a fresh pull of the latest vulkan2 branch to confirm.YukiRaven wrote:So I can't even get the Vulkan renderer to work with UoF on my system. X11 completely hangs until I log in through SSH and force kill the process from the command line. No error messages, it just hangs after "TITLEMAP - Umbra of Fate Title Map" is shown in the terminal.
I did go through the shaders and removed the duplicate declaration, though, then switched to using InputTexture. Nothing breaks in OpenGL. If someone else can confirm this fixes it in Vulkan, I'll push a new release to my website with the fixed shaders.